Wednesday, 5 August 2026

Show HN: Sift – MCP aggregator that exposes 2 tools instead of hundreds https://bit.ly/4q0k6Lf

Show HN: Sift – MCP aggregator that exposes 2 tools instead of hundreds https://bit.ly/4c5CU5T August 6, 2026 at 05:00AM

Show HN: Wallfacer – A terminal session manager for Claude Code, and more https://bit.ly/4xsLfJo

Show HN: Wallfacer – A terminal session manager for Claude Code, and more https://bit.ly/3TVmF59 August 6, 2026 at 04:52AM

Show HN: CityEdit – Open-source map for voting on NYC street changes https://bit.ly/4bxZwvP

Show HN: CityEdit – Open-source map for voting on NYC street changes CityEdit (cityedit.org, https://bit.ly/4wf791E ) is a map where anyone can propose street changes, e.g. safer crossings, new bike lanes, improved tree beds. Neighbors can then vote on those proposals. We just soft launched the app by hanging posters with QR codes at NYC's statistically most dangerous intersections (from open crash data at https://bit.ly/4yZIccT... ). Read more at https://bit.ly/4wufqit... (A poster turns out to be a great distribution channel - it reaches exactly the people who use that street, when they are using it!) The ultimate lofty vision is to build a sensorimotor loop that can awaken a city's collective consciousness: the community perceives its desires, proposes, votes, acts. Two disclaimers: 1. A vote on a map is more of a signal than a mandate, and may be unlikely to inspire government action. Instead, for now, we are going to enact what changes we can through some cheeky tactical urbanism. ( https://bit.ly/45K5dTQ ) 2. There is selection and presentation bias inherent to how we've built this. Our aim is to be as transparent as possible about who is participating, and who is missing, rather than faking general consensus. We're also seeding maps with existing commute data to fill in gaps wherever we can (e.g. Citibike trip data on the NYC Bikes map) Critiques are welcome, especially skeptical takes on whether this type of civic feedback loop can work. But please be constructive too! https://bit.ly/4wK61Eh August 6, 2026 at 12:58AM

Show HN: Humor Arena – Which frontier model is funniest? https://bit.ly/4w5Fi3L

Show HN: Humor Arena – Which frontier model is funniest? What if you could measure humor? Well we've trained a model on our own dataset of ~50k human ratings to detect what jokes people find funniest. We know it's part objective, part subjective component. Subjective is out of our depth for now haha The main results: Fable 5 is funniest - beating the average model 67% of the time, with GPT 4o last at 17%. Other findings: - The models never refused to try, even with dark prompts - Thinking longer has a slight benefit - Absurdness correlates negatively with joke quality Some methodology notes: - We benchmarked our model against the human majority and it agreed 72% of the time in a blind sample test. - We had 51 US adults rate the jokes, each blind to the models, with joke order randomized, and quality checked for attention and speed. - To rate some yourself visit https://bit.ly/45GoLbJ The full benchmark here: https://bit.ly/4fHqzHw Am taking requests if there's more research you want to see! Cheers https://bit.ly/45bB8fP August 6, 2026 at 12:48AM

Tuesday, 4 August 2026

Show HN: Maple-Preview – ternary 20B MoE running at 120 tok/s on a iPhone https://bit.ly/3TyP3Ko

Show HN: Maple-Preview – ternary 20B MoE running at 120 tok/s on a iPhone https://bit.ly/45raDTT August 4, 2026 at 08:44PM

Monday, 3 August 2026

Show HN: Every plaintext HTTP request on your Linux box captured via eBPF https://bit.ly/4w2aDnR

Show HN: Every plaintext HTTP request on your Linux box captured via eBPF https://bit.ly/4bvlAqR August 4, 2026 at 02:22AM

Show HN: Run an 80B Qwen in 4.3 GB of RAM on a Mac, and a 35B on an iPhone https://bit.ly/4bqMX5j

Show HN: Run an 80B Qwen in 4.3 GB of RAM on a Mac, and a 35B on an iPhone https://bit.ly/4w9fZOu August 3, 2026 at 05:54PM

Show HN: LarpIn – LinkedIn, but everyone admits they're larping, one global feed https://bit.ly/4w1htdz

Show HN: LarpIn – LinkedIn, but everyone admits they're larping, one global feed https://bit.ly/4wEx8k8 August 4, 2026 at 01:00AM

Show HN: Spellfolio – my stock market game with news events and inside info https://bit.ly/4bMWqEn

Show HN: Spellfolio – my stock market game with news events and inside info https://bit.ly/4w94Jlc August 3, 2026 at 11:38PM

Sunday, 2 August 2026

Show HN: DRM-CLI – open-source release manager for MSSQL/PostgreSQL/Oracle https://bit.ly/4h6CPCr

Show HN: DRM-CLI – open-source release manager for MSSQL/PostgreSQL/Oracle https://bit.ly/4pVAzAi August 3, 2026 at 12:00AM

Saturday, 1 August 2026

Show HN: I built a free Open Graph image designer https://bit.ly/4wwxB7J

Show HN: I built a free Open Graph image designer I'm working in e-commerce for more than 15 years, and the OG images are still one of the mos neglected parts of a shop. On a few projects, even fairly simple product specific image improved the conversion from shared traffic, which is what originally led me to work on this problem. The new free tool is a browser based Open Graph image designer. You can choose a template, customize the content, add an image and download the OG image. It works without an account and manually uploaded images stay in the browser. There is also an optional checker for people who do not want to start from scratch. It can inspect your page and create an initial image proposal from its content, which you can then open and adjust in the designer. I would appreciate feedback on the templates and any customization options that feel missing and of course improvements. Thanks. https://bit.ly/4fNam26 August 1, 2026 at 11:30PM

Show HN: Pronto – real‑time wire for AI agents (70k+ feeds connected) https://bit.ly/4wLV2tK

Show HN: Pronto – real‑time wire for AI agents (70k+ feeds connected) https://bit.ly/3TRcAWR August 1, 2026 at 11:21PM

Show HN: Wage Against the Machine – MacWages Index for AI Tasks https://bit.ly/4fLQqwF

Show HN: Wage Against the Machine – MacWages Index for AI Tasks https://bit.ly/4x7b5lG August 1, 2026 at 11:54PM

Friday, 31 July 2026

Show HN: Sanitizer – Strip sensitive data from documents locally before an LLM https://bit.ly/3Rt6f3k

Show HN: Sanitizer – Strip sensitive data from documents locally before an LLM https://bit.ly/4fQHLsT August 1, 2026 at 02:42AM

Show HN: SmokeVPN – All-in-One WireGuard VPN Hub – Switch Exits in Realtime https://bit.ly/4hIq7dh

Show HN: SmokeVPN – All-in-One WireGuard VPN Hub – Switch Exits in Realtime I have started developing a prototype of a WireGuard VPN hub, where I could set a custom exit to a specific device, for example, my TV box would use a VPN in Germany, while my desktop a VPN is Serbia and I could switch the exit in realtime without having to stop the VPN connections and consequently no disconnections (ssh, etc). The project grew, and I ended up adding SOCKS5 and HTTP proxy, Tor exits, exit pools, random exits, timed exits, and exits/routes based on domains or IP addresses. I also added an in-house DNS with several default block lists (malware, gambling, social media, etc.) I found this project to have potential and decided to commercialize it, Smoke VPN was born. The logs live entirely on the RAM, and I plan to open-source the full stack as soon as I get feedback from real users, people like you... Can you please try the project for free for 7 days or 50 GB (whichever comes first)? You don't need an account, email or password and you can add up to 10 devices. Real feedback is truly welcome! https://bit.ly/4bk00FM August 1, 2026 at 01:37AM

Show HN: I worked on a new browser for 2 years, today it passed Acid 3 https://bit.ly/44WZU3h

Show HN: I worked on a new browser for 2 years, today it passed Acid 3 https://bit.ly/4wJzpuf July 31, 2026 at 10:39PM

Thursday, 30 July 2026

Show HN: The fastest JSON parser for Go https://bit.ly/4xblhtx

Show HN: The fastest JSON parser for Go https://bit.ly/4xdb4wz July 31, 2026 at 04:47AM

Show HN: Great Spectations, the Spec Checker https://bit.ly/4h1BBZ7

Show HN: Great Spectations, the Spec Checker I've worked on several projects writing and implementing specifications (particularly CLN): I've found the specs I write are much better when I quote them in the implementation, so I can see what implementers need to know. Also, when specs change in development, it's almost trivial to find where to update the code. This project is a formalization of my various hacky scripts which ensure the requirements are accurately quoted, and give coverage if any are missing. Not a major Opus, but I hope someone else finds it useful! https://bit.ly/4fI3ClZ July 31, 2026 at 02:02AM

Show HN: Play SNES, gba, in your terminal, even in tmux https://bit.ly/3TNSJb3

Show HN: Play SNES, gba, in your terminal, even in tmux rom is a ~5k-line C libretro frontend that plays games in the terminal. It renders native pixels with the kitty graphics protocol in Ghostty or kitty, inline! even in tmux! Nine platforms: SNES, NES, GB/GBC, GBA, Genesis, PC Engine, N64, Doom/Heretic/Hexen, Wolfenstein. macOS and Linux, MIT. https://bit.ly/4w4faGH https://bit.ly/4w4faGH July 31, 2026 at 12:39AM

Wednesday, 29 July 2026

Show HN: Replicant Space – an HTTP API-based game based on the Bobiverse books https://bit.ly/3RCnZcy

Show HN: Replicant Space – an HTTP API-based game based on the Bobiverse books During Christmas 2025, I found myself burnt out from work. The last few years had been hard, and multiple redundancies saw the company I loved reduce down to just a handful of remaining staff. As a coping mechanism, I kinda disassociated for a while - throwing myself into my personal projects. AI was destroying the passion I had for coding. I tried to find some meaning in development again. After months of throwing myself into creating this game, I slowly fell back in love with coding. I taught myself a bunch of technologies that I was previously unfamiliar - Astro, Flask, Redis, Celery, Just. Anyway, this is Replicant Space. It's free. I love building and playing it. There's a cool story. Aliens are awesome. Feel free to poke the API and take over the galaxy. https://bit.ly/4h5m7n0 July 29, 2026 at 10:57PM