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Friday, 31 October 2025
Show HN: FTS-Tool – Fast Peer-to-Peer LAN File Transfers and Chat https://bit.ly/4oLdvSX
Show HN: FTS-Tool – Fast Peer-to-Peer LAN File Transfers and Chat I created this tool after getting fed up with using a flashdrive and cloud storage for LAN file transfers. So I made this tool to help talk and send files with my peers! I’d love for you all to check out the project and give feedback. This is my first tool I am showcasing, and I’m excited to see what you think! https://bit.ly/4oNvEzF November 1, 2025 at 02:40AM
Show HN: 24-hour Halloween radio station hosted by Dr. Eleven https://bit.ly/47APHKy
Show HN: 24-hour Halloween radio station hosted by Dr. Eleven I built a 24h Halloween radio stream hosted by Dr. Eleven, using ElevenLabs and HLS for delivery. Excited for you to hear it + open to any feedback. https://bit.ly/3Xc0Rk1 October 31, 2025 at 11:40PM
Thursday, 30 October 2025
Show HN: Quibbler – A critic for your coding agent that learns what you want https://bit.ly/4p5MUjV
Show HN: Quibbler – A critic for your coding agent that learns what you want https://bit.ly/4359UH0 October 31, 2025 at 01:43AM
Show HN: LangSpend – Track LLM costs by feature and customer (OpenAI/Anthropic) https://bit.ly/3X2MMFw
Show HN: LangSpend – Track LLM costs by feature and customer (OpenAI/Anthropic) We're two developers who got hit twice by LLM cost problems and built LangSpend to fix it. First: We couldn't figure out which features in our SaaS were expensive to run or which customers were costing us the most. Made it impossible to price properly or spot runaway costs. Second: We burned 80% of our $1,000 AWS credits on Claude 4 (AWS Bedrock) in just 2 months while building prototypes of our idea but we had zero visibility into which experiments were eating the budget. So we built LangSpend — a simple SDK that wraps your LLM calls and tracks costs per customer and per feature. How it works: - Wrap your LLM calls and tag them with customer/feature metadata. - Dashboard shows you who's costing what in real-time - Currently supports Node.js and Python SDKs Still early days but solving our problem. Try it out and let me know if it helps you too. - https://bit.ly/47jJNid - Docs: https://bit.ly/3LcnulX - Discord: https://bit.ly/3X15QnI https://bit.ly/3X2cCtl October 30, 2025 at 11:40PM
Show HN: Spotify Browse Playlists per Country https://bit.ly/47NixIS
Show HN: Spotify Browse Playlists per Country A small hobby project for browsing playlists from different countries. https://bit.ly/4nx1pfo October 30, 2025 at 08:36AM
Show HN: In a single HTML file, an app to encourage my children to invest https://bit.ly/3Wv87Y8
Show HN: In a single HTML file, an app to encourage my children to invest https://bit.ly/47Kc6GB October 30, 2025 at 11:39AM
Wednesday, 29 October 2025
Show HN: After Watching 30k People Get Laid Off, I Built This https://bit.ly/4o8EdFa
Show HN: After Watching 30k People Get Laid Off, I Built This idea’s simple: what’s your company culture really like? no fluff. no employer branding (aka glassdoor). just real employee takes. ratetheculture.com https://bit.ly/4qEGY2Q October 30, 2025 at 02:51AM
Show HN: Emotive Engine – Animation engine with musical time (not milliseconds) https://bit.ly/4qyMpA4
Show HN: Emotive Engine – Animation engine with musical time (not milliseconds) Hey HN! I'm the creator of Emotive Engine. I've been working on this for 2+ years and finally open-sourced it today. The core idea: Most animation libraries work in milliseconds. Music works in beats. This creates a mismatch - hardcode a bounce for 500ms (perfect at 120 BPM), switch to 90 BPM, and everything drifts because 500ms is now 0.75 beats. Emotive Engine uses musical time as the atomic unit. Specify animations in beats, and they automatically become: - 500ms at 120 BPM - 667ms at 90 BPM - 353ms at 170 BPM Change tempo, everything adjusts. No recalculation needed. Built for AI interfaces (chatbots, voice assistants) but works for any real-time character animation. Pure Canvas 2D, 60 FPS on mobile, 2,532 tests passing. Live demo at https://bit.ly/4qDnxHK - the hero banner on GitHub was generated with the engine itself. Happy to answer any technical questions! MIT licensed. https://bit.ly/3L5Gdj5 October 29, 2025 at 11:46AM
Show HN: Front End Fuzzy and Substring and Prefix Search https://bit.ly/4nqWXP6
Show HN: Front End Fuzzy and Substring and Prefix Search Hey everyone, I have updated my fuzzy search library for the frontend. It now supports substring and prefix search, on top of fuzzy matching. It's fast, accurate, multilingual and has zero dependencies. GitHub: https://bit.ly/3SYr6cB Live demo: https://bit.ly/4qD7dXw I would love to hear your feedback and any suggestions you may have for improving the library. Happy coding! https://bit.ly/3SYr6cB October 29, 2025 at 07:12AM
Tuesday, 28 October 2025
Show HN: HortusFox – FOSS system for houseplants with enterprise-scale features https://bit.ly/4oC3NCk
Show HN: HortusFox – FOSS system for houseplants with enterprise-scale features HortusFox is a free and open-source management, tracking and journaling system for indoor and outdoor plants. It's 100% FOSS software under the MIT license, but still has grown to a scale that can be considered enterprise-scale. That was possible because of the great community that evolved around this leafy project, that kept me motivated as well as supported me in a very kind and lovely way. After a few months of no new version release, a few days ago I've published v5.3 of HortusFox, which provides some cool changes to help empower your plant parenting. You can see a very detailed changelog in the 5.3 release page on GitHub. Overall 25 issues have been resolved, where some of them were actually quite big. If you're new to HortusFox: the system offers you a large number of features to support your plant parenting (or gardening) journey with plant details, locations, photos, default and custom plant attributes, inventory system, tasks system, calendar, history (to keep a memory of your leafy friends), collaborative group chat and a few opt-in features such as weather forecast or plant identification (via photo). It also offers an extensive REST API, backup feature and themes (if you want your workspace a little more personal). I have to say, for me it's the perfect blend of two things: The passion for software development as well as the fondness for nature. I'm really grateful for that. Thanks for reading and have a wonderful and leafy day. https://bit.ly/3JxfRFY October 29, 2025 at 02:22AM
Show HN: UndatasIO's document parser MCP server is online https://bit.ly/3Jj6ObR
Show HN: UndatasIO's document parser MCP server is online Hey HN, Alex here, founder of undatas.io. Since we launched our core document parsing API, we've had fantastic feedback from developers who love the precision and the "pay-on-accept" model. But as we watched people build more complex systems, we noticed a common pattern: everyone was writing the same boilerplate code to manage their workflows. Developers were building their own logic to handle workspaces, manage batches of files within tasks, poll for results, and handle state. Our raw API is powerful for single transactions, but it left the orchestration part up to you. To solve this, we've built and are now launching our MCP (Multi-Channel Platform) server. Think of it as a stateful, command-based orchestration layer that sits on top of our core parsing API. Instead of you having to write code to manage IDs and track the status of multi-file jobs, the MCP server handles it for you through a simple, logical interface. The workflow is structured around a clear hierarchy: Workspace -> Task -> File. You can use straightforward commands like: - UnDatasIO_get_workspaces to get your work_id. - UnDatasIO_upload to add files to a specific task_id. - UnDatasIO_parse to kick off parsing for a list of file_ids. - UnDatasIO_get_parse_result to poll for the job status without building your own loop. This is perfect for anyone building complex, multi-file data processing pipelines, integrating with low-code platforms, or who simply wants to manage large batch jobs without the hassle of writing and maintaining state-management code. Our goal is to let you focus on what to do with the data, not the plumbing required to get it. We believe this will make building robust document workflows much faster and more reliable. We're just getting started and are eager for your feedback. We've put together a comprehensive guide and a video tutorial to walk you through it. MCP User Guide (Full API Reference): https://bit.ly/3JwliFg Video Tutorial on YouTube: https://www.youtube.com/watch?v=_xobbKiPyf4 Our Official Website: https://bit.ly/4oH5gaA I'll be here all day to answer any questions. Let us know what you think https://bit.ly/3JwliFg October 29, 2025 at 02:39AM
Monday, 27 October 2025
Show HN: Ordered – A sorted collection library for Zig https://bit.ly/3L8Iwlo
Show HN: Ordered – A sorted collection library for Zig I made an early version of a sorted collection library for Zig. Sorted collections are data structures that maintain the data in sorted order. Examples of these data structures are `java.util.TreeMap` in Java and `std::map` in C++. These data structures are mainly used for fast lookups (point search) and fast range searches. The library is available on GitHub: https://bit.ly/47Ja2hY October 28, 2025 at 06:26AM
Show HN: Linux Smart Directories Navigation https://bit.ly/4hPrLIl
Show HN: Linux Smart Directories Navigation Get new and fixed of Linux smart directories navigation https://bit.ly/3KdNBW8 October 28, 2025 at 03:59AM
Show HN: Easily visualize torch, Jax, tf, NumPy, etc. tensors https://bit.ly/3L6JezD
Show HN: Easily visualize torch, Jax, tf, NumPy, etc. tensors hey hn, wrote a python library for myself to visualize tensors. Makes learning and debugging deep learning code so much easier. Works seamlessly with colab/jupyter notebooks, and other python contexts. It's built on top of the graphics backend, chalk ( https://bit.ly/42XIAKW ). why? Understanding deep learning code is hard—especially when it's foreign, because it's hard to imagine tensor manipulations, e.g. `F.conv2d(x.unsqueeze(1), w.transpose(-1, -2)).squeeze().view(B, L, -1)` in your head. Printing shapes and tensor values only get me so far. tensordiagram lets me quickly diagram tensors. Other python libraries for creating tensor diagrams are either too physics and math focused, not notebook-friendly, limited to visualizing single tensors, and/or serve a wider purpose (so have a steep learning curve). https://bit.ly/3L8oSpD October 27, 2025 at 10:30PM
Sunday, 26 October 2025
Show HN: Learn Basic Chess Movements https://bit.ly/4hw3ir5
Show HN: Learn Basic Chess Movements I made this basic website for my daughter (6) to learn how to move chess pieces. I wanted a simple game which didn't have all the rules, just how to get from A to B with a piece. Admittedly, as soon as I made this a friend pointed out https://bit.ly/47aSZW3 which is really nice! There are a bunch of settings you can tweak to set the difficulty etc. Anyway, maybe will be a fun (short) diversion. https://bit.ly/4htx6ol October 27, 2025 at 12:32AM
Show HN: Helium Browser for Android with extensions support, based on Vanadium https://bit.ly/47cCclm
Show HN: Helium Browser for Android with extensions support, based on Vanadium Been working on an experimental Chromium-based browser that brings 2 major features to your phone/tablet: 1. desktop-style extensions: natively install any extensions (like uBO) from the chrome web store, just toggle "desktop site" in the menu first. 2. privacy/security hardening: applies the full patch sets from Vanadium (with Helium's currently wip). Means you get both browsers' excellent privacy features, like Vanadium's webrtc IP policy option that protects your real IP by default, and security improvements such as JIT being disabled by default, all while being a reasonably efficient FOSS app that can be installed on any (modern) android. It's still in beta, and as I note in the README, it's not a replacement for the full OS-level security model you'd get from running the GrapheneOS Vanadium combo. However, goal was to combine privacy of Vanadium with the power of desktop extensions and Helium features, and make it accessible to a wider audience. (Passkeys from Bitwarden Mobile should also work straight away once merged in the list of FIDO2 privileged browsers) Build scripts are in the repo if you want to compile it yourself. You can find pre-built releases there too. Would love any feedback/support! https://bit.ly/4hqrCuu October 26, 2025 at 11:41PM
Saturday, 25 October 2025
Show HN: Zoto – low-level audio playback in Zig https://bit.ly/4ow2JzQ
Show HN: Zoto – low-level audio playback in Zig I wanted a simple library to handle audio playback. Coming from Go, I was used to the `oto` library but I couldn't find a similar library in Zig. So this is a loose port of `oto`. It runs on macOS, Linux, and Windows. Supports memory playback, file streaming, and leverages the new `std.Io.Reader` interface in Zig. https://bit.ly/43BO126 October 26, 2025 at 05:13AM
Show HN: Sempress – 2× better compression for numeric data https://bit.ly/3X00dpG
Show HN: Sempress – 2× better compression for numeric data https://bit.ly/3L7zZ2c October 25, 2025 at 10:50PM
Show HN: NickelJoke – Pay a Nickel to Get a Joke Using X402 Micropayments https://bit.ly/47H2b4z
Show HN: NickelJoke – Pay a Nickel to Get a Joke Using X402 Micropayments Since everyone’s talking about x402 now, I figured I’d open-source my NickelJoke project. It’s built on top of the Coinbase + Next.js x402 Starter and lets you pay a nickel for a joke. It’s a simple app, but it’s a fun way to explore the protocol and experiment with building and monetizing microservices on top of it. https://bit.ly/4qjs0yW October 26, 2025 at 12:55AM
Show HN: I made a simple portfolio performance calculator and it seems to work https://bit.ly/3L7E863
Show HN: I made a simple portfolio performance calculator and it seems to work Hello, this is my first project! I used nothing but free web tools. And it seems to work. I couldn't find a simple portfolio performance tool on the web, where I could just paste cash inflows, outflows and current value of my portfolio and get the portfolio performance calculated. Everything I found was in some way cumbersome and cluttered with ads. I used Perplexity for the coding and Codeberg for the hosting. I verified the output manually for some examples and all seems fine. Maybe it is useful for others too. If anyone can spot a problem in this small project, I would be very grateful to hear about it. https://bit.ly/3L7E8mz October 25, 2025 at 08:27AM
Show HN: Building a good habit? Join us:) https://bit.ly/43j40Cr
Show HN: Building a good habit? Join us:) https://apple.co/3WnUBFM October 25, 2025 at 08:36AM
Friday, 24 October 2025
Show HN: Postnix AI – Helps Indie Hackers Get Their Work Seen https://bit.ly/3WpG38v
Show HN: Postnix AI – Helps Indie Hackers Get Their Work Seen Hi HN , Six months ago, I built JustGrind, an AI habit coach. Coding it was fun; shipping it? Nightmare. Marketing it? Even worse. I realized the hardest part of building a product isn’t the coding—it’s getting people to actually see it. So I built Postnix AI, a tool that helps indie hackers, creators, and solo founders craft posts that get attention: - Fetches top-performing posts in your target communities - Analyzes what makes them work - Helps you write your own posts that feel natural and hit the right vibe - Suggests flairs, formatting, and style tweaks that increase visibility and engagement Key lesson: no matter how good your product is, if nobody knows it exists, it doesn’t matter. It’s still early days, but people are already getting traction with their posts. Would love feedback from the HN community! Demo: https://bit.ly/49kyzey https://bit.ly/3JqdmW2 October 25, 2025 at 07:01AM
Show HN: Wsgrok – one of many ngrok alternatives https://bit.ly/4oAYtiw
Show HN: Wsgrok – one of many ngrok alternatives I built it for myself because ngrok didn't let me add one more domain unless I paid $12 more. I probably should've looked for alternatives before building my own, but my grudge got in the way . Once I started, I wanted to make it better than the other options. Silly, I know. No one probably cares. I plan to open source it sometime next year because I’ve got other projects to finish first. It's free until I deplete my cloud credits, then it will switch to a tier-based model with a free option. https://bit.ly/4nszhdb October 25, 2025 at 12:46AM
Thursday, 23 October 2025
Show HN: Seed3D – Generate Physics-Ready 3D Models with Millimeter Precision https://bit.ly/3Jt7xan
Show HN: Seed3D – Generate Physics-Ready 3D Models with Millimeter Precision I built Seed3D, a next-generation 3D reconstruction and modeling tool that turns 2D inputs into solid, physics-ready 3D models — with millimeter precision, physically accurate PBR materials, and export formats ready for any major engine. Unlike traditional photogrammetry or AI mesh tools, Seed3D doesn’t fake geometry with normal maps — it reconstructs real surfaces, edges, and micro-details for simulation-grade accuracy and realism. What it does • Generates watertight polygonal meshes with crisp, true geometry • Outputs full PBR texture sets (albedo, roughness, metalness, normal, AO) • Delivers 6K textures that hold up in extreme close-ups • Ensures physics-stable topology for simulations and collisions • Exports USD/USDZ, FBX, and GLTF — compatible with Omniverse, Unity, and Unreal Engine Who it’s for • Embodied AI and robotics researchers • Game, XR, and VFX developers • Product visualization and digital twin creators • Simulation and graphics educators Try the Seed3D 3D model generator here: https://bit.ly/4osgwaw Would love feedback from the HN community — especially on fidelity, physics performance, and engine integration. https://bit.ly/4osgwaw October 24, 2025 at 06:25AM
Show HN: Stop staring at OpenAPI files, open them instantly in your fav tools https://bit.ly/43za49E
Show HN: Stop staring at OpenAPI files, open them instantly in your fav tools OpenAPI specs are code that can be run! Here is a Chrome extension that automatically detects OpenAPI files on any web page and lets you open them with one click in your favorite API tools like Swagger UI, ReDocly, etc. Install - API Factory - Chrome Web Store Pin the extension Open any webpage containing OpenAPI - https://bit.ly/4hsvgUD or https://bit.ly/4oy24xR That's it. If the webpage contains an OpenAPI file, extension open opens a popup with all the tools. Launch the detected OpenAPI file in your favorite tool including Swagger UI, ReDocly, etc. https://bit.ly/4ozYxz8 October 24, 2025 at 03:42AM
Show HN: Transit app for NJ-NY commuters (SwiftUI) – looking for feedback https://bit.ly/4ovfVVz
Show HN: Transit app for NJ-NY commuters (SwiftUI) – looking for feedback https://apple.co/3JjKgrp October 24, 2025 at 02:51AM
Show HN: Open-source TypeScript SDK for sending and operating iMessages https://bit.ly/4hw1LBC
Show HN: Open-source TypeScript SDK for sending and operating iMessages https://bit.ly/4htzM5m October 23, 2025 at 11:46PM
Wednesday, 22 October 2025
Show HN: Thanks Stars – A CLI that stars all GitHub repos your project uses https://bit.ly/3KVXXxg
Show HN: Thanks Stars – A CLI that stars all GitHub repos your project uses https://bit.ly/47fdD7z October 23, 2025 at 07:06AM
Show HN: Semantic Art – Uses natural language prompts to find real artwork https://bit.ly/4qn7zBd
Show HN: Semantic Art – Uses natural language prompts to find real artwork We built a search engine for art that uses natural language prompts to find real artwork instead of generating art. https://bit.ly/4hmLf6R October 22, 2025 at 05:55PM
Show HN: Onetone – A PHP full-stack framework with AI runtime, ORM, CLI https://bit.ly/49g2Zys
Show HN: Onetone – A PHP full-stack framework with AI runtime, ORM, CLI Hey HN, I built Onetone Framework as a full-stack PHP framework that pushes the boundaries of what PHP can do. It’s fast, modular, and surprisingly capable — combining backend routing, ORM, CLI tooling, and frontend build support into a single developer-friendly experience. Highlights: - PHP 8.2+ with autowired routing and ActiveRecord-style ORM - Built-in CLI, Docker setup, and .env support - Frontend build pipeline with Vite, esbuild - Growing test suite covering routing, query building, crypto, math, UUID, and more It’s still experimental, but I’m excited about how far it’s come. Would love feedback on what feels over-engineered, what’s missing, and what could make it truly useful. GitHub: https://bit.ly/4qnbBcV October 23, 2025 at 01:16AM
Show HN: Maktabah Islam ELKIRTASS being revived on Qt6 CMake https://bit.ly/3LpflKL
Show HN: Maktabah Islam ELKIRTASS being revived on Qt6 CMake Maktabah Shamilah counterpart: ELKIRTASSE is now being revived, readily to be improved on Qt6 and cmake build system Please help develop, improve it https://bit.ly/42TXsdf October 22, 2025 at 09:22PM
Tuesday, 21 October 2025
Show HN: DocCraft AI – Generate professional business documents https://bit.ly/3KU8ZTJ
Show HN: DocCraft AI – Generate professional business documents Hi HN, I built DocCraft AI after spending way too many hours writing job descriptions, privacy policies, and marketing copy for my startup. What should take 5 minutes was taking 2+ hours of research, writing, and revisions. DocCraft generates professional business documents using AI, tailored to your company's industry and voice. Just fill out your company profile once, then generate: - Job descriptions with proper requirements/benefits - GDPR-compliant privacy policies - Marketing emails that don't sound generic - Terms of service, press releases, etc. Built with Next.js 15, TypeScript, and OpenAI. Free tier available. Try it: https://bit.ly/3Lm3Jbq What documents do you spend the most time writing? Would love feedback from fellow founders/operators. October 21, 2025 at 11:20PM
Show HN: GoSMig – minimal, type-safe SQL migrations written in Go https://bit.ly/47A93R8
Show HN: GoSMig – minimal, type-safe SQL migrations written in Go I built GoSMig for my own projects and open-sourced it in case it helps others. It’s a tiny generic library (no external deps except golang.org/x/term) for writing SQL migrations in Go with compile-time checks. It supports transactional and non-transactional migrations, rollback, status, version, and a small CLI handler so you can ship your own migration binary. Why another migrator? - Minimal API, no DSL or file layout to learn - Type-safe via Go generics - Works with database/sql and sqlx out of the box - Should work with any db library (or wrapper) that implements some generic interfaces (see the "Core Types" section here https://bit.ly/4hGxnod... ) - Tested with PostgreSQL, should work with any SQL RDBMS (MySQL, SQLite, MS SQL Server, ...) Repo: https://bit.ly/3JpsZNt Docs & examples: README + examples branch https://bit.ly/4hqiciE Would love feedback: ergonomics, missing guardrails, API rough edges, and real-world gotchas, etc. https://bit.ly/3JpsZNt October 21, 2025 at 10:35PM
Show HN: FocusStream – Learn from YouTube Without the Distractions https://bit.ly/3WMcA8P
Show HN: FocusStream – Learn from YouTube Without the Distractions I built FocusStream because I was frustrated with how hard it is to stay focused when trying to learn from YouTube. You go there to watch one tutorial and twenty minutes later, you're deep into random recommendations that have nothing to do with what you came for. FocusStream solves that. It strips away the noise and lets you use YouTube intentionally: - You enter a topic you want to learn. - It fetches only relevant educational videos. - No autoplay, no sidebar recommendations, no algorithmic rabbit holes. The goal is simple: help people actually learn from YouTube without getting pulled away by distractions. It's free, minimal, and runs directly in the browser. Try it: https://bit.ly/4pLPJaW For those who prefer to watch a video, here's the demo: https://bit.ly/4px3B8B... Would love your feedback, especially from anyone who's struggled to stay focused while learning online. October 21, 2025 at 10:11AM
Show HN: I'm rewriting a web server written in Rust for speed and ease of use https://bit.ly/4nhDJv8
Show HN: I'm rewriting a web server written in Rust for speed and ease of use Hello! I got quite some feedback on a web server I'm building, so I'm rewriting the server to be faster and easier to use. I (and maybe some other contributors?) have optimized the web server performance, especially for static file serving and reverse proxying (the last use case I optimized for very recently). I also picked a different configuration format and specification, what I believe is easier to write. Automatic TLS is also enabled by default out of the box, you don't need to even enable it manually, like it was in the original server I was building. Yesterday, I released the first release candidate of my web server's rewrite. I'm so excited for this. I have even seen some serving websites with the rewritten web server, even if the rewrite was in beta. Any feedback is welcome! https://bit.ly/48Lbr8Z October 21, 2025 at 08:26AM
Monday, 20 October 2025
Show HN: I'm making a detective game built on Wikipedia https://bit.ly/4qfhvN3
Show HN: I'm making a detective game built on Wikipedia Hi HN! Worked on this side project for a while and wanted to share it. It's free to play. https://bit.ly/49dytoY October 17, 2025 at 04:34PM
Show HN: Playwright Skill for Claude Code – Less context than playwright-MCP https://bit.ly/43nE8F9
Show HN: Playwright Skill for Claude Code – Less context than playwright-MCP I got tired of playwright-mcp eating through Claude's 200K token limit, so I built this using the new Claude Skills system. Built it with Claude Code itself. Instead of sending accessibility tree snapshots on every action, Claude just writes Playwright code and runs it. You get back screenshots and console output. That's it. 314 lines of instructions vs a persistent MCP server. Full API docs only load if Claude needs them. Same browser automation, way less overhead. Works as a Claude Code plugin or manual install. Token limit issue: https://bit.ly/4orGhYD Claude Skills docs: https://bit.ly/3JhIB5D https://bit.ly/4oyjN8C October 20, 2025 at 12:58PM
Show HN: Smash Balls – Breakout and Vampire Survivors https://bit.ly/49c5u4U
Show HN: Smash Balls – Breakout and Vampire Survivors I made it by 120% viba coding. enjoy! free and no ads. https://bit.ly/4qjnLDr October 20, 2025 at 08:56AM
Sunday, 19 October 2025
Show HN: Hokusai Pocket (WIP) – Portable GUIs with MRuby https://bit.ly/43sm2Sq
Show HN: Hokusai Pocket (WIP) – Portable GUIs with MRuby Whassup?, A couple years ago, I started a project for easily authoring GUIs with Ruby. The project is named Hokusai. It features the ability to compose reactive UI components with events and props, and uses a unique-ish template language. More information on Hokusai can be found here: https://bit.ly/452xMg9 Since then I've worked on Hokusai Native ( https://bit.ly/42QznE5 ), which compiles a GraalVM native image / TruffleRuby version of Hokusai that can run / interpret these lil' gui apps. It's quite bloated though, as it has to ship all of truffle ruby + native image and supporting libs. Recently, I applied for a grant to develop a more portable version of this library using MRuby, and got pretty far while waiting for the results. It is named Hokusai Pocket and I consider it to be the final form/approach of this project. I wrote a builder in crystal-lang that embeds the entire Hokusai ruby code as MRuby bytecode, as well as the supporting C code. It can scaffold new projects by building tree-sitter/mruby/raylib, and outputs a binary from a source ruby file. It produce pretty small binaries (~3mb for MacOS) and uses raylib as the rendering engine. For an gif and example of a Hokusai Pocket demo please direct your mouse clicks to this gist: https://bit.ly/4hmyzgj... I'd love to hear how this project plays for people. Still working on building for different targets, but android and web should be possible. The project is still undergoing active development, but any help is appreciated. The license is MIT. There also is a discord channel if you want to get help / chat / collaborate: https://bit.ly/47dz1Zs _ (^) (_\ |_| \_\ |_| _\_\,/_| (`\(_|`\| (`\,) \ \ \,) | | \__(__| https://bit.ly/4oxJpCy October 20, 2025 at 02:30AM
Show HN: WP-Easy, framework to build WordPress themes https://bit.ly/4qinPn5
Show HN: WP-Easy, framework to build WordPress themes The inspiration for this framework came from my brother, an amazing graphic designer who wanted to build WordPress themes using only his FTP-based code editor. He knows HTML and CSS really well, and some jQuery, but not modern JavaScript. In my experience, this is common for people whose jobs are tangential to frontend web development... designers, copywriters, project managers, and backend engineers. So this is for people who don't want to deal with the mess of modern build tools. It tries to nudge people into a more modern direction: component-based architecture, JS modules, SCSS, and template routing. WP-Easy lets people like my brother build professional, modern themes without the usual barriers, just code with your favorite editor and see the results instantly. Key features: 1. File-based routing - Define routes in router.php with Express-like syntax (/work/:slug/) 2. Single File Components - PHP templates with
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Friday, 17 October 2025
Show HN: AlgoSync – a social media built for developers, founders, & tech people https://bit.ly/4nYz16Q
Show HN: AlgoSync – a social media built for developers, founders, & tech people A social media built for developers, founders & tech creators — a place to write, share, and connect with others in tech. We hit 30+ users after Day 1, and people have already started posting their first blogs! Here’s one of the featured blogs written just 2 days ago: https://bit.ly/4nfgnqf... Check it out here → https:/https://bit.ly/3JaCy2L https://bit.ly/3WLrhcc October 17, 2025 at 10:46PM
Show HN: OneClickPRD – Save hours vibe coding with concise PRDs https://bit.ly/4hhGr2j
Show HN: OneClickPRD – Save hours vibe coding with concise PRDs Hi HN, I built OneClickPRD because as a solo builder I often wasted hours vibe coding without clear goals. I’d start with an idea, but it was vague, so the code got messy and I had to redo things. OneClickPRD asks you a few questions about your product and then generates a short, structured PRD. The format works well with AI tools like Replit, Lovable, or v0, so you can go from idea to working MVP much faster. Demo: https://bit.ly/4hg9HGN Would love your feedback: does this feel useful for your projects, and what would make it better? https://bit.ly/4hg9HGN October 17, 2025 at 10:25PM
Show HN: Code review for AI native teams https://bit.ly/470DxvG
Show HN: Code review for AI native teams Bottleneck is a desktop app for code reviewing AI-written pull requests. The goal is to be able to track PRs on GitHub authored by agents (i.e. Codex, Devin, Cursor, Claude Code) and compare branches. So if you throw multiple coding agents at a ticket, this would be an easier way to let agents "bake off" against each other and pick the best one. (No need to open the Github website and switch between slow loading tabs). I'd love feedback from any power users who are deep with AI coding agents. https://bit.ly/4ooJwA1 October 18, 2025 at 01:22AM
Thursday, 16 October 2025
Show HN: Running Android 16 on Apple Silicon, the FOSS way https://bit.ly/4qxpZQ3
Show HN: Running Android 16 on Apple Silicon, the FOSS way https://bit.ly/4qkxjhK October 16, 2025 at 10:11PM
Show HN: Code First CDC from Postgres to ClickHouse with MooseStack https://bit.ly/47ifI1d
Show HN: Code First CDC from Postgres to ClickHouse with MooseStack https://bit.ly/4hg7Lhp October 16, 2025 at 10:16PM
Wednesday, 15 October 2025
Show HN: VO3 – AI video generator powered by Google Veo 3.1 https://bit.ly/3WaHWpt
Show HN: VO3 – AI video generator powered by Google Veo 3.1 I built VO3-1ai (vo3-1ai.com), an AI-powered tool that transforms text or images into cinema-quality video clips—complete with native audio, perfect lip-sync, realistic motion, and lifelike human features—without any manual sound design. It leverages Google’s Veo 3.1 model plus extra advanced layers for unmatched realism. https://bit.ly/4qdP1TO October 16, 2025 at 04:39AM
Show HN: Simulation of the Tech Industry in 2027 https://bit.ly/3KQ5iyk
Show HN: Simulation of the Tech Industry in 2027 Hi HN, this is Miguel, and I built a simulation of what the tech industry will look like in 2027. We hear a lot about job loss, AI literacy, and in general the fear of the future... and I wanted to capture these feelings through an immersive experience. Check it out here: https://bit.ly/3KKBMtQ Sam Altman says that there will be mass layoffs, but many “new jobs” will be created, and when asked they say “AI literacy”... but no one has a clear picture of what this would actually look like? I saw a recent government article titled "AMERICA’S TALENT STRATEGY: BUILDING THE WORKFORCE FOR THE GOLDEN AGE" written by the U.S. Department of Labor, and I wanted to explore what it could look like when the government intervenes in this bleak future. It discusses “work-based learning models” in partnership with corporations, government-assisted “Registered Apprenticeships” for upskilling, not sending people to college again, etc. The simulation was built from scratch using React, JS, CSS, and HTML. I hope this project gives a feeling of reflection, motivation for growth, and empowerment. https://bit.ly/4n9xTw2 October 16, 2025 at 02:23AM
Show HN: Shorter – search for shorter versions of your domain https://bit.ly/497EaVn
Show HN: Shorter – search for shorter versions of your domain https://bit.ly/4eJft1o October 16, 2025 at 02:59AM
Show HN: Firm, a text-based work management system https://bit.ly/495XAdf
Show HN: Firm, a text-based work management system https://bit.ly/4qcrByk October 15, 2025 at 08:01AM
Tuesday, 14 October 2025
Show HN: a deterministic chess variant with cheat resistance and tons of variety https://bit.ly/43eyzc9
Show HN: a deterministic chess variant with cheat resistance and tons of variety https://bit.ly/3WC9ZhB October 15, 2025 at 05:37AM
Show HN: Open-source, local-first Context7 alternative https://bit.ly/4hkjziY
Show HN: Open-source, local-first Context7 alternative Features: - uses your Claude subscription (no extra LLM API cost) - actually looks at the code (not only docs like .md) - supports private repos with Github PAT - semantic search using qdrant(oss) - mcp integration - data stays in your machine - use gemini embedding (local model WIP) Quickstart: git clone https://bit.ly/4qcC5xI && cd snippets cp docker/.env.example docker/.env # Add CLAUDE_CODE_OAUTH_TOKEN & EMBEDDING_API_KEY docker-compose -f docker/docker-compose.yml up -d claude mcp add --transport http snippets http://localhost:8080/mcp https://bit.ly/4qcC5xI October 15, 2025 at 01:15AM
Show HN: Wordle-Style Daily Wikipedia Game https://bit.ly/42zQKsI
Show HN: Wordle-Style Daily Wikipedia Game https://bit.ly/4nOx50r October 14, 2025 at 01:26PM
Show HN: Ark v0.6.0 – Go ECS with new declarative event system https://bit.ly/4n003t1
Show HN: Ark v0.6.0 – Go ECS with new declarative event system Ark is a high-performance Entity Component System (ECS) library for Go. Ark v0.6.0 introduces a new event system built around lightweight, composable observers. These allow applications to react to ECS lifecycle changes like entity creation/removal, component updates, relation changes using declarative filters and callbacks. Observers follow the same patterns as Ark’s query system, making them easy to integrate and reason about. Custom events are also supported. They can be emitted manually and observed with the same filtering logic, making them ideal for modeling domain-specific interactions such as input handling, and other reactive game logic. As a new performance-related feature, filters and queries are now concurrency-safe and can be executed in parallel. This release also includes a load of performance improvements, from faster archetype switching over optimized query and table creation to improved performance of bitmask operations. The new World.Shrink method helps reclaim unused memory in dynamic workloads. Docs have been expanded with a full guide to the event system, examples for both built-in and custom events, and an Ebiten integration example. A cheat sheet for common operations has been added. Finally, Ark now has 100% test coverage. Changelog: https://bit.ly/47lnnNk Repo: https://bit.ly/4nnttC3 Would love feedback from anyone building games, simulations, or ECS tooling in Go. https://bit.ly/4nnttC3 October 14, 2025 at 08:04AM
Monday, 13 October 2025
Show HN: Wordle but you have to predict your score before playing https://bit.ly/47cg3Cz
Show HN: Wordle but you have to predict your score before playing If you want to compare your results feel free to join the HN team. However you can also play without signing up for an account. Its a SvelteKit application running on Cloudflare Workers. Would love some feedback on the idea and execution! https://bit.ly/4hjwguf October 14, 2025 at 04:26AM
Sunday, 12 October 2025
Show HN: Baby's First International Landline https://bit.ly/42Drd1F
Show HN: Baby's First International Landline Hi HN, As a weekend project, I hacked together a physical phone, a Raspberry Pi running Asterisk and Twilio, to let toddlers safely make international calls. I’ve documented the setup in this write-up and published the code + Ansible playbooks on GitHub so others can replicate it. I built this so kids of expats can easily stay in touch with family on other continents. Would love feedback from anyone who’s worked on something similar or tries building this themselves! writeup: https://bit.ly/4n3tpqD... github repos: - https://bit.ly/3W2l0J6 - https://bit.ly/46MfW1A https://bit.ly/3WxYOqf October 8, 2025 at 02:31PM
Show HN: Seeklex – Better domain search with automation https://bit.ly/3J2BJsA
Show HN: Seeklex – Better domain search with automation I often look for domains when brainstorming new projects, but most domain marketplaces are full of gibberish names or already-taken domains. So I built SeekLex — it preprocesses over 1M aftermarket domains to filter out nonsense, detect meaningful words, and generate creative domain hacks when your preferred names are taken. The goal is to make domain discovery smarter and faster, using automation and (soon) AI. I’m planning to add an API, MCP integration, and an LLM agent to help you find the best domain for your next project. Would love your feedback and ideas. https://bit.ly/48s1dtP October 12, 2025 at 11:19PM
Saturday, 11 October 2025
Show HN: Radiopuppy.com – Minimal Web App for Listening to Online Radio https://bit.ly/4mTTubr
Show HN: Radiopuppy.com – Minimal Web App for Listening to Online Radio I listen to online radio all the time while working, but none of the web based apps I found fit my needs. So I built RadioPuppy.com - https://bit.ly/4qbZNdy It’s a lightweight web app that lets you quickly search thousands of online streaming radio stations and save your favourites. I’m using the excellent https://bit.ly/471tuVJ API as the data source for stations. The tech stack is: Laravel 12, Inertia.js, React, Redis, and PostgreSQL. Future features I am thinking of... - Let users upload their own stream URLs, so if something isn’t available via the API, they can still save and listen to it. - Plot stations on a map to browse by location. - Play History: Keep track of stations you’ve listened to, Would love any constructive feedback, thanks! https://bit.ly/4qbZNdy October 12, 2025 at 05:03AM
Show HN: Solving the cluster 1 problem with vCluster standalone https://bit.ly/4n70G4d
Show HN: Solving the cluster 1 problem with vCluster standalone vcluster is an open source tool for Kubernetes multi tenancy and over the years it has matured to have hosted controlplane virtual cluster, shared virtual clusters but the host cluster problem was always there. With vcluster standalone, you can now create the first cluster also with the same developer experience and consolidate the multiple vendor problem. With this, you can now use vcluster for entire multi tenancy spectrum. Feel free to discuss, happy to answer any questuons. https://bit.ly/4n0ZH5G October 8, 2025 at 05:50PM
Show HN: Vello's high-performance 2D GPU engine to .NET https://bit.ly/3WAbltg
Show HN: Vello's high-performance 2D GPU engine to .NET VelloSharp v0.5.0-alpha.1 is now available, delivering Vello’s high-performance 2D GPU engine to .NET atop the wgpu 3D backend. Integrates cleanly with Avalonia, WPF, and WinForms to modernize rendering pipelines without disruptive rewrites. https://bit.ly/4qdWFhh October 11, 2025 at 11:02PM
Show HN: A large format XY scanning hyperspectral camera https://bit.ly/3J1KuTJ
Show HN: A large format XY scanning hyperspectral camera https://bit.ly/472qtoi October 11, 2025 at 08:30AM
Friday, 10 October 2025
Show HN: Cjam – a modern MP3 file editor https://bit.ly/4n3peem
Show HN: Cjam – a modern MP3 file editor Cjam is an MP3 editing and playback tool for Windows. The MP3 format itself has been stable for decades, but advances in CPU power and memory have shifted the relationship between files and hardware, creating room for new approaches to working with MP3s. Cjam provides both a GUI and scripting interface that allow you to process large numbers of files at the frame level. This improves on existing tools, offering faster and more flexible editing and playback. https://bit.ly/4nKyxRt October 7, 2025 at 12:56PM
Show HN: I made a Google Analytics alternative that's easy and user-friendly https://bit.ly/4h5Bs4X
Show HN: I made a Google Analytics alternative that's easy and user-friendly https://bit.ly/3KP4ARI October 11, 2025 at 02:58AM
Show HN: Rebuilt Bible search app to run 100% client-side with Transformers.js https://bit.ly/4747QjJ
Show HN: Rebuilt Bible search app to run 100% client-side with Transformers.js I rebuilt Biblos, my semantic Bible search app, to run entirely in your browser. No more server costs. The main challenge was fitting an accurate text embedding model into browsers. Last year's version cost $20 monthly to host. The new version runs free on Vercel and searches 31k Bible verses without sending data to any server. I pre-compute embeddings for all 31,000 Bible verses offline using BGE-large-en-v1.5. Each verse becomes a 1024-dimensional vector stored as JSON, compressed into ZIP files by book. When you visit the site, your browser downloads Transformers.js and the BGE model. The model generates an embedding for your query, then finds similar verses using cosine similarity against the cached embeddings. Everything happens in your browser. The app is designed to search Bible verses by semantic meaning, not just keywords. There's a separate tab to read daily passages with church fathers commentary from 15+ sources, based on a read the bible in a year plan. Free to use, no sign-in features or anything like that. Try it out biblos.app. I'd appreciate feedback on the search experience, especially on mobile devices! Happy to discuss the technical details or help anyone building similar browser-based ML applications. https://bit.ly/4nKryYL October 10, 2025 at 10:20PM
Thursday, 9 October 2025
Show HN: CrossPromote – Your own ad network https://bit.ly/4mZKRfF
Show HN: CrossPromote – Your own ad network Hi HN! While working on my side projects, I realized something - I have all these apps, but there is no easy way to cross-advertise them. Putting my own ads in my own apps is way easier and cheaper than paying Google or Facebook to do that. Moreover, there is a chance for higher returns if my ads are in the same niche as the app. At first, I made a basic implementation for myself, but I wanted something more - the number of views, clicks, platform-specific redirects (e.g. Google Play for Android and App Store for iOS), changing links dynamically, etc. That’s why I made CrossPromote Picture this: you have a travel tracker, so why not put an affiliate link to a service that offers global eSIM services? Or a multi-currency account? Travel insurance? Your other app that is a travel guide? The possibilities are endless, just like returns. CrossPromote is a simple tool for app and site owners to drop in custom ads, affiliate links, or cross-promos. Perfect for anyone who has an app or a website in some niche. The first version is done and ready to use. It’s a 100% solo project and I'm trying to find a product-market fit while gathering feedback that can help me grow it into a better service. Let me know what you think! https://bit.ly/43eYwIz October 10, 2025 at 05:10AM
Show HN: Brinode – create n8n automations and AI agents from plain text https://bit.ly/434nwSO
Show HN: Brinode – create n8n automations and AI agents from plain text Hey everyone, I just launched Brinode, a tool that helps teams build automations and AI agents on top of n8n just by describing them in plain text. Instead of manually connecting nodes and debugging errors for hours, you can simply type what you want -- for example: “Scrape my website, save new data to Google Sheets, summarize it with ChatGPT, and send a custom email to my contacts.” Brinode turns that plain text into a production-ready n8n workflow in minutes. No setup, no coding, no headache. Would love to get feedback from the HN community -- especially from those who use n8n or build automations regularly. https://bit.ly/42AF6Oa October 10, 2025 at 02:59AM
Show HN: Logiq – A single bot that manages your Discord server end-to-end https://bit.ly/3WxHzW0
Show HN: Logiq – A single bot that manages your Discord server end-to-end https://bit.ly/3J75V5X October 10, 2025 at 12:30AM
Show HN: 100% open source, logical multi-master PostgreSQL replication https://bit.ly/46NkR2o
Show HN: 100% open source, logical multi-master PostgreSQL replication https://bit.ly/48iwnDX October 9, 2025 at 11:53PM
Show HN: A minimal demo of SIP ↔ WebRTC https://bit.ly/4h3rfWr
Show HN: A minimal demo of SIP ↔ WebRTC A minimal demo of SIP ↔ WebRTC. This example shows how a WebRTC browser client can register, call, and communicate through a SIP signaling server. https://bit.ly/46GOuSQ October 9, 2025 at 01:06PM
Wednesday, 8 October 2025
Show HN: A Lisp Interpreter for Shell Scripting https://bit.ly/3KF3BUk
Show HN: A Lisp Interpreter for Shell Scripting Redstart is a lightweight Lisp interpreter written in C++ with a focus on shell scripting. It lets you combine the expressive power of Lisp with the practicality of the Unix shell: you can run commands, capture output, pipe between processes, and still use Lisp syntax for logic and structure. Think of it as writing your shell scripts in Lisp instead of Bash. https://bit.ly/4h28qTu October 8, 2025 at 09:58PM
Show HN: PWAscore https://bit.ly/3WsDN02
Show HN: PWAscore https://bit.ly/3WsDO46 October 9, 2025 at 12:14AM
Show HN: Contract Extraction Assistant – Fast Batch Extraction https://bit.ly/3VVgkVe
Show HN: Contract Extraction Assistant – Fast Batch Extraction https://bit.ly/4oeDF0m October 8, 2025 at 01:14PM
Show HN: Oh Yah – Routine management app I built for my sons https://bit.ly/4qf8O5A
Show HN: Oh Yah – Routine management app I built for my sons Hi HN! I built Oh Yah! to help my sons (age 7 and 10) stick to daily routines without constant reminders. The core idea: minimal distractions during tasks by locking navigation when a timer is running, plus optional photo-based task completion for accountability Built with React Native/Expo and Firebase. The trickiest part was designing the UX to be simple enough for kids with minimal distractions while giving parents enough control – ended up with a task-definition system that lets parents create weekly schedules with daily toggles instead of duplicating tasks across days It's on the App Store now after a few months of dogfooding with my family. There's a 1-month free trial, then it's subscription-based. Would love feedback from other parents dealing with similar challenges https://bit.ly/47dTfU1 October 8, 2025 at 09:15AM
Tuesday, 7 October 2025
Show HN: Agentic Design Patterns – Python Edition, from the Codex Codebase https://bit.ly/436XYo0
Show HN: Agentic Design Patterns – Python Edition, from the Codex Codebase While reading Agentic Design Patterns by Antonio Gulli, I wanted to see how these patterns look in real code. I cloned the OpenAI Codex repo (the open-source AI coding assistant that recently trended on HN) — but it was in Rust. So, I used an Cursor to help me extract and translate 18+ agentic patterns from Codex’s codebase into Python. That small experiment turned into a full open-source guide: GitHub: Codex Agentic Patterns https://bit.ly/46YwbaM Each pattern comes with: A short explanation and code sample A runnable exercise and agent snippet A summary of how Codex used the pattern (e.g., prompt chaining, tool orchestration, reflection loops, sandbox escalation) One full working Python agent that ties it all together If you’ve read the agentic design patterns book or explored Codex, this is a bridge between theory and practice — focused on runnable, open examples instead of abstract diagrams. It’s completely free and open-source. Would love feedback, ideas, or even new patterns from your own agent experiments. https://bit.ly/48OR0ry October 7, 2025 at 11:41PM
Monday, 6 October 2025
Show HN: An open-source, RL-native observability framework we've been missing https://bit.ly/46ZKs6V
Show HN: An open-source, RL-native observability framework we've been missing The RL ecosystem is maturing— verifiers are standardizing how we build and share environments. However, as it grows, we need observability tooling that actually understands RL primitives. Running RL experiments without visibility into rollout quality, reward distributions, or failure modes is a waste of time. Monitor provides live tracking, per-example inspection, and programmatic access—see what's happening during runs and debug what went wrong afterward. The future of RL observability could look like this: You’re working alongside your model, spawning multiple versions of your environment by tweaking components at different points, much like using git worktrees for RL experiments. https://bit.ly/42YamGV October 6, 2025 at 09:36PM
Show HN: FileCache – A simple async/await based URL file caching tool for Swift https://bit.ly/3WozkeP
Show HN: FileCache – A simple async/await based URL file caching tool for Swift https://bit.ly/4mNTj1l October 6, 2025 at 07:00PM
Show HN: Meihus – Mortgage calculator that shows early payment impact monthly https://bit.ly/48cCrxK
Show HN: Meihus – Mortgage calculator that shows early payment impact monthly I built it because I needed a way to see how much will my early payments save in interest overtime. Most of the websites I found are solely made for the US, which does not help my case. So I built one that has a bit more flexibility in terms of loan data. Any feedback is appreciated. https://bit.ly/48hzD2u October 6, 2025 at 07:30AM
Sunday, 5 October 2025
Show HN: A Node.js CLI tool to generate ai.txt, llms.txt, robots.txt, humans.txt https://bit.ly/46D3hxN
Show HN: A Node.js CLI tool to generate ai.txt, llms.txt, robots.txt, humans.txt https://bit.ly/46REXqJ October 6, 2025 at 04:58AM
Show HN: High-fidelity, compact, and real time rendering of university campus https://bit.ly/46MUgm5
Show HN: High-fidelity, compact, and real time rendering of university campus Technical thread: https://bit.ly/48N5hF4 https://bit.ly/4pTNDpm October 6, 2025 at 12:51AM
Show HN: Calcetra – an interactive geometry explorer for math visualization https://bit.ly/4o54eEP
Show HN: Calcetra – an interactive geometry explorer for math visualization https://bit.ly/4h6H7HR October 5, 2025 at 12:52PM
Saturday, 4 October 2025
Show HN: URI-Transformer: AI architecture that models meaning. 99.9% less memory https://bit.ly/3KsTsdl
Show HN: URI-Transformer: AI architecture that models meaning. 99.9% less memory An AI architecture that models meaning, not just patterns. 99.9% less memory. https://bit.ly/46Uixp0 October 5, 2025 at 04:11AM
Show HN: An open-source, RL-native observability framework we've been missing https://bit.ly/3Kt8EqV
Show HN: An open-source, RL-native observability framework we've been missing The RL ecosystem is maturing— verifiers are standardizing how we build and share environments. However, as it grows, we need observability tooling that actually understands RL primitives. Running RL experiments without visibility into rollout quality, reward distributions, or failure modes is a waste of time. Monitor provides live tracking, per-example inspection, and programmatic access—see what's happening during runs and debug what went wrong afterward. https://bit.ly/42YamGV October 4, 2025 at 10:35PM
Show HN: World Amazing Framework: Like Django for Civilization https://bit.ly/42rIrPw
Show HN: World Amazing Framework: Like Django for Civilization Any initial thoughts? This framework is meant to be a tool for construction, so if you want to play around with it for creating potential specific implementations, you can drop the contents of the website, the GitHub README, and the entire overview.md into an AI chat, and that should be enough to use the framework, at least conceptually. Would y'all want me to pre-prime a chat in Google AI Studio with the full context of the plan and some basic direction for discourse? I can share a link to a ready-to-go environment. The core documentation should answer most mechanical questions. And if you feed the docs into an AI chat, you can ask it any question you may have, or to simply ask it to explain something in different ways, or hypothesize solutions to any world issue, either systemic or regional. Gemini Pro 2.5 can take the full doc in one prompt, and its ability to co-create ideas is remarkable. I've been using it mostly through the AI Studio interface. Much of the overview is as much my work as it is a synthesis of my collaboration with Gemini Pro 2.5, ChatGPT-4o, and some early contributions from GPT-4 about a year ago. Before LLMs, I was building out pamphlet-style pages on a website (that are up at whomanatee.org, which is the base wrapper implementation of the framework), and I was planning to use them as talking points. I was anticipating that much of the deep thinking would have to happen in slow, public discourse. With LLMs, I've been able to stress-test these ideas from every possible angle, using any past event or theory to see if the framework could withstand scrutiny. At one point, a model argued that Adam Smith would have rejected this idea as fantasy. So I worked with it to develop an economic plan that "synthetic Adam" praised. It's incredible that we now have the ability to get synthesized thoughts from almost any perspective. You could ask it, "What would Barack Obama think of this plan? And using the framework, what would be your response to any hesitations he may have?" And it responds with incredible analysis, synthesis, and feedback. https://bit.ly/3VLR8Au October 4, 2025 at 11:14PM
Friday, 3 October 2025
Show HN: Magic-markers – control a smart bulb with crayola markers https://bit.ly/4mQ7ALc
Show HN: Magic-markers – control a smart bulb with crayola markers i made this for my niece for her 3rd birthday. it was inspired by this reel: https://bit.ly/4mPvnL0... . the main difference (i believe) is that this is entirely self-contained and does not require integrating with a smart home system. the bulb connects directly to a wifi network on the nanoc6, and the nanoc6 posts commands directly to the tasmota command endpoint on the smart bulb. this was a lot of fun to build :) https://bit.ly/4nsMNhI September 30, 2025 at 01:03PM
Show HN: RenderarXiv – Search ArXiv from terminal, HTML to read/paste into LLM https://bit.ly/48gfjyw
Show HN: RenderarXiv – Search ArXiv from terminal, HTML to read/paste into LLM Terminal tool to search arXiv papers and render them as beautiful HTML for humans and LLMs https://bit.ly/4mM9X1e October 4, 2025 at 01:33AM
Show HN: Neural Emotion Matrix for NPCs https://bit.ly/4n7FUlb
Show HN: Neural Emotion Matrix for NPCs Hey! I built this system to humanize NPCs by giving them emotions using Rust and ML. The system provides emotion coordinates (based on Russell's circumplex model) from text input or actions, with persistent emotional memory per entity. Think NPCs that remember how they feel about specific players or events. I pre-trained a DistilBERT model on ~1k video game dialogues (Skyrim, Cyberpunk, etc.) and plan to extract and evaluate 100k+ dialogues soon. However studio/team can manually add dialogues to enrich their own dataset. The matrix doesn't generate dialogue, it only analyzes content. When you pass text or an action, it returns emotion coordinates on the valence (pleasant/unpleasant) and arousal(energetic/calm) scale. For example: - [0.00, 0.00] = neutral - [0.29, 0.80] = excited - [-0.50, -0.30] = sad/tired I made a quick visualizer here to help understand https://bit.ly/3WnQZmU The system helps select which dialogue/action to play based on emotional state: - Player says something bad to NPC → system detects negative valence → game picks from "angry dialogue pool" - NPC remembers past positive interactions → system returns positive valence → friendlier responses available So, the devs still write the dialogues or choose the next actions, but the matrix helps manage NPC emotional states and memory dynamically. Here's the project structure to better understand how it works: - src/config: Helper utilities for NPC configuration setup - src/module: The core engine with emotion prediction, memory storage, and entity management - src/api: FFI layer with pub extern "C" to bridge our modules with C/C++ game engines and modding tools (Unity, Unreal, etc.) To implement it, just call `build.sh`, it will create DLL files that you can use to call the matrix functions directly in C++/C/C#. I'd love feedback on code quality and overall architecture. Feel free to be honest about the good, the bad, and the ugly. PRs welcome if you want to contribute! https://bit.ly/48OIRmR September 29, 2025 at 02:05PM
Thursday, 2 October 2025
Show HN: BetterBrain – Dementia prevention, covered by insurance https://bit.ly/4gSyznT
Show HN: BetterBrain – Dementia prevention, covered by insurance Hey all! I’ve been building BetterBrain for the past few months, which is the first dementia prevention program entirely covered by insurance. BetterBrain combines expert clinicians, comprehensive testing and state of the art AI - and for many insurance plans is $0. Research shows that dementia can be detected up to 20 years in advance. Despite this, many people at risk of dementia overlook regular brain health assessments. Many members of our founding team have family members affected by neurodegenerative disease. We’re also hiring aggressively if anyone is interested in changing the future of treating neurodegenerative disease. Would love to talk to anyone interested https://bit.ly/4h36biX https://bit.ly/4h36biX October 3, 2025 at 03:03AM
Show HN: Uber for Flights https://bit.ly/4pScw4P
Show HN: Uber for Flights My friend and I built BookMyFlight to finally modernize flight search + booking. Why we built this: - Personalization. I fly the same route every month, and there’s no platform that knows my preferences so that I can open it, find and book my flight, and close it within a minute. - Booking is slow. I hate seeing a long clunky airline form each time I need to book. I want booking a flight to feel more like booking an Uber. How it works: 1. Optionally make an account and save your traveler preferences. Personally, I've specified my routine route as SFO to CLE and that I only want red-eye direct flights for this route. 2. Search for flights using chat or the search panel. Chat feels especially time-saving when you have preferences saved (e.g. I just say “search my routine trip"). 3. Once you find the flight you want, use the one-click book feature which books your flight directly with the airline. The first time you book a flight, you’ll have to fill out your traveler info, but you won't see that form after that. Notes: - Your booking is directly with the airline (this means when something goes wrong, you get direct support from the airline—not a third-party) - You can add your rewards numbers for each airline to keep earning points/status The ultimate goal is to create the best possible experience that every traveler wants, but that OTAs and airlines don’t care to create. Also very receptive to hearing pain points from frequent flyers; we think this space is really outdated and could use some innovation. Try it out and let us know what you think :) https://bit.ly/4pJjclE October 2, 2025 at 08:59PM
Show HN: Silobase – Firebase/Supabase alternative as NPM package https://bit.ly/4gUlgDB
Show HN: Silobase – Firebase/Supabase alternative as NPM package I built Silobase , an open-source backend-as-a-service packaged as an npm module. With just a package.json and a .env file, you can deploy a REST API on top of your own database. https://bit.ly/4pRIoX6 October 2, 2025 at 08:01AM
Wednesday, 1 October 2025
Show HN: Photo AI Editor – Edit, Transform and Enhance Photos with Text Prompt https://bit.ly/4nTu8LM
Show HN: Photo AI Editor – Edit, Transform and Enhance Photos with Text Prompt https://bit.ly/46MOMq9 October 2, 2025 at 07:49AM
Show HN: Rostra is a P2P (f2f) social network https://bit.ly/3WiPdn3
Show HN: Rostra is a P2P (f2f) social network A public instance is available at https://bit.ly/46MUgRt . It will default to showing the interface from the perspective of my own identity, in a read-only mode. Click "Logout" and then "Random" to generate your own identity to play with. https://bit.ly/3KtlaXf October 1, 2025 at 11:10PM
Show HN: ChartDB Agent – Cursor for DB schema design https://bit.ly/3VGI9R5
Show HN: ChartDB Agent – Cursor for DB schema design Last year we launched ChartDB OSS ( https://bit.ly/3JjJ4UG ) - an open-source tool that generates ER diagrams from your database (via query/sql/dbml) without needing direct DB access. Now we’re launching the ChartDB Agent. It helps you design databases from scratch or make schema changes with natural language. You can: - Generate schemas by simply describing them in plain English - Brainstorm new tables, columns, and relationships with AI - Iterate visually in a diagram (ERD) - Deterministically export SQL script Try it out here - https://bit.ly/3Kx7Z7C - no signup required. Or sign up and use it on your own database Would love to get your feedback :) https://bit.ly/48I7XDW October 1, 2025 at 02:38PM
Show HN: I made a website you can only visit in airplane mode https://bit.ly/4nFGc3B
Show HN: I made a website you can only visit in airplane mode I made a little website you can only visit when your phone is in airplane mode. Enjoy that short moment of disconnection. https://bit.ly/4mPCS4J September 30, 2025 at 08:41PM
Show HN: I made an open-source web engine for relativistic simulations https://bit.ly/48b9IJE
Show HN: I made an open-source web engine for relativistic simulations Dedicated to the brave men and women who gave their lives so we could begin again. https://bit.ly/3IP3B3g October 1, 2025 at 09:19AM
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