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Thursday, 9 June 2022
Show HN: Open-Source Data Workspace Powered by Dbt and Airbyte https://bit.ly/3MBH3in
Show HN: Open-Source Data Workspace Powered by Dbt and Airbyte https://bit.ly/3aCNHaV June 9, 2022 at 03:45PM
Show HN: Personal AI Writing Assistant for Mac https://bit.ly/3xaBnWQ
Show HN: Personal AI Writing Assistant for Mac https://bit.ly/3mwWCgY June 9, 2022 at 07:40AM
Wednesday, 8 June 2022
Show HN: One Soft Landing – hire people that were recently laid off https://bit.ly/39aGTkF
Show HN: One Soft Landing – hire people that were recently laid off https://bit.ly/2UTtJwX June 9, 2022 at 12:10AM
Show HN: castable-video https://bit.ly/3H9K6gD
Show HN: castable-video https://bit.ly/3MDIoVY June 8, 2022 at 05:56PM
Show HN: Color palettes generator for data visualization https://bit.ly/3xzV8ZE
Show HN: Color palettes generator for data visualization A generator app for charts/visualizations color palettes based on the article "How to pick the least wrong colors" [1] by Matthew Ström featured recently on HN [2]. The code is available on github [3]. [1] https://bit.ly/3xerasx... [2] https://bit.ly/3tqQSJf [3] https://bit.ly/3QlwLWW https://bit.ly/3zv1qee June 8, 2022 at 08:29PM
Show HN: Read Wikipedia privately using homomorphic encryption https://bit.ly/3xAwmr9
Show HN: Read Wikipedia privately using homomorphic encryption https://bit.ly/3H22rfL June 8, 2022 at 04:29PM
Show HN: A game fully contained in a link https://bit.ly/3O1tPwv
Show HN: A game fully contained in a link Hey HN, I made https://bit.ly/3xa51N7 which is a game where all the action and state is contained in the url. The game involves taking care of little pets (emojis) that live in your url bar. Kind of like tamagotchi or sims. Feed them, play with them, and watch out for enemies! There's no server, just emojis in the url and client-side logic. Any linkians url using the supported emojis is a valid game state so you can save your game, or type out your own url and send it to a friend. I'd appreciate any feedback. https://bit.ly/3xa51N7 June 8, 2022 at 04:19PM
Show HN: Ip4.me/ip6.me API now shows X-Forwarded-For and RFC7239 headers https://bit.ly/3zomqTW
Show HN: Ip4.me/ip6.me API now shows X-Forwarded-For and RFC7239 headers X-Forwarced-For and/or the newer RFC7239 Forwarded headers may show the local or public IP's behind a proxy or load balancer. This could be useful for some users, especially in dynamic environments. It can also be used to (sometimes) detect proxies you might not be aware of or to detect unwanted IP leakage. https://bit.ly/3O194kK June 8, 2022 at 02:15PM
Show HN: Tasqueue – A simple, customisable distributed job/worker in Go https://bit.ly/39lhmF8
Show HN: Tasqueue – A simple, customisable distributed job/worker in Go https://bit.ly/39246VU June 8, 2022 at 12:45PM
Show HN: Evangelion Title Card Generator https://bit.ly/3GZAhC5
Show HN: Evangelion Title Card Generator https://bit.ly/3xdnbMU June 8, 2022 at 07:11AM
Tuesday, 7 June 2022
Show HN: Groundview – backchannel references for anyone without the work https://bit.ly/3Msn3P5
Show HN: Groundview – backchannel references for anyone without the work https://bit.ly/3Msn4CD June 7, 2022 at 07:24PM
Show HN: Boot.dev – Learn computer science, not the latest hotness https://bit.ly/3mm0NMf
Show HN: Boot.dev – Learn computer science, not the latest hotness https://bit.ly/3mla732 June 7, 2022 at 01:51PM
Show HN: Resize Your Images in Bulk https://bit.ly/3954MtT
Show HN: Resize Your Images in Bulk https://bit.ly/3tkxs8N June 7, 2022 at 01:37PM
Show HN: Semantic GIF Search https://bit.ly/38XwGaV
Show HN: Semantic GIF Search https://bit.ly/3xozFT5 June 7, 2022 at 12:48PM
Show HN: Better (arguably) & 8x cheaper text-to-speech than AWS https://bit.ly/3MuhLTg
Show HN: Better (arguably) & 8x cheaper text-to-speech than AWS https://bit.ly/3mkLe7t June 7, 2022 at 01:06PM
Show HN: Notik – A new way of managing projects https://bit.ly/399KsY8
Show HN: Notik – A new way of managing projects https://bit.ly/3Mp5PCm June 7, 2022 at 07:12AM
Monday, 6 June 2022
Show HN: Making network frames physical objects in UE5 with a DIY CNI in 67s https://bit.ly/3NWixJV
Show HN: Making network frames physical objects in UE5 with a DIY CNI in 67s https://www.youtube.com/watch?v=soxJmFpoNTU June 7, 2022 at 04:37AM
Show HN: Brx – flow state bionic reading in the terminal (written in rust) https://bit.ly/3zkKdnC
Show HN: Brx – flow state bionic reading in the terminal (written in rust) brx is a shell command / cli for converting any text (stdin or file path arg) to bionic text for easy reading. Would love for you to give it a look (or star ) and let me know what you think! Hope this helps some people! Read More: https://bit.ly/3LbdeVH https://bit.ly/3MnCUi5 June 6, 2022 at 04:53PM
Show HN: Magic Functions in Python https://bit.ly/3NqFyF8
Show HN: Magic Functions in Python https://bit.ly/3zjrZD7 June 6, 2022 at 03:33PM
Show HN: WunderGraph – open-source API Developer Toolkit https://bit.ly/3Nq7loX
Show HN: WunderGraph – open-source API Developer Toolkit Dear HN Community. We're Bjorn, Dustin, Stefan & Jens, the founders of WunderGraph. More than two years ago, Jens started WunderGraph as a Side Project. The initial idea was to solve the problem of integrating multiple disparate DataSources into a single, unified API Layer. While solving this problem, Jens realized that his mental model of APIs was wrong. Most API tools treat APIs as abstract things or just endpoints, in a very imperative way. At some point, he realized that there's a better model to think about APIs: APIs are dependencies and we should treat them in a declarative way! And that's how the idea of the "Package Manager for APIs"[1] came to be: WunderGraph is an API Developer toolkit which allows you to import and export APIs, just like npm packages. This is possible because every WunderGraph project generates a static, conflict-free and versionable artifact. It shouldn't take days to add a new 3rd party API to your API layer, with WunderGraph, this is possible in seconds. WunderGraph lets you define your API dependencies in a declarative way. The whole "Graph" of API dependencies is represented as an unified GraphQL Schema. Meta-data like API credentials, can be configured with our TypeScript SDK. API Operations are defined as regular GraphQL Operations. Custom middleware / business logic can be written using TypeScript. Finally, WunderGraph generates a Gateway + Client(s). Gateway and clients communicate via JSON-RPC. We call this approach "Compile-time" GraphQL queries. The client is 100% TypeSafe. The Gateway handles Authentication, Authorization, Caching, Middleware, etc... WunderGraph gives you the Developer Experience of working with a single, monolithic API layer, although you're using many different internal and external Services and Databases behind the scenes. WunderGraph Supports any OpenID Connect compliant IDP for Authentication, S3 for file storage, REST (OpenAPI), GraphQL & Apollo Federation for APIs and PostgreSQL, MySQL, SQLite, SQLServer, Planetscale and MongoDB for the data-layer. Today, we're happy to announce that WunderGraph is finally Open Source! Check out the Monorepo[2] on GitHub. If you like our ambitions, give us a star! You can run WunderGraph locally and air-gapped, no strings attached. There's also a more extensive release post on our blog[3]. Have a look at the examples[4], we're keen to hear your opinion! [1]: https://bit.ly/3xlsfzY [2]: https://bit.ly/3NsdqS6 [3]: https://bit.ly/3mgSXn8 [4]: https://bit.ly/3MgBgic June 6, 2022 at 01:59PM
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