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Sunday, 2 February 2025
Show HN: SeekMyDomain – AI-Powered Domain Name Suggestions in Seconds https://bit.ly/4hFZVg5
Show HN: SeekMyDomain – AI-Powered Domain Name Suggestions in Seconds Hello HN community, I’m excited to introduce SeekMyDomain.com, a tool designed to simplify the process of finding the perfect domain name for your projects. Key Features: - AI-Driven Suggestions: Describe your project, and our AI generates relevant and available domain names within seconds. - Instant Availability Check: Ensures that the suggested domain names are currently available for registration. - User-Friendly Interface: A clean and intuitive design makes the search process straightforward and efficient. Whether you’re launching a new startup, creating a personal blog, or developing a niche website, SeekMyDomain.com aims to make the domain selection process hassle-free. I would love to hear your feedback and answer any questions you might have. Thank you for checking it out! Luiz https://bit.ly/3PXxbUt February 2, 2025 at 12:20PM
Show HN: Modest – musical harmony library for Lua https://bit.ly/3PYMewS
Show HN: Modest – musical harmony library for Lua This is a project I've been building in my spare time over the past few months. It's a library that provides methods for working with musical harmony ‒ intervals, notes, chords. For example, it can parse almost any chord symbol (Fmaj7, CminMaj9, etc) and turn it into notes, or it can identify a chord from a given set of notes. I started this project with the idea of using formal grammar to parse chord symbols. I wanted to use it instead of a hand-written parser, which is the common approach among similar libraries. Lua caught my attention because of Lpeg, a Parsing Expression Grammar library that is both fast and easy to use. An additional motivation for using Lua was the lack of comparable libraries for it, even though the language is commonly used in audio programming. However, despite being a Lua library, the project itself is written in Fennel — a "lispy" language that transpiles to Lua. Fennel has features that make writing code for the Lua platform much more pleasant: a concise syntax, macros, and destructuring — a feature Lua sorely lacks! In the process, I definitely learned a lot about music theory, although my new knowledge is quite one-sided. By working on this library, I know a thing or two about types and structure of chords, but I learned almost nothing about their composition and transformation. Perhaps these will be the directions I explore next in the project. https://bit.ly/3CzYFw6 February 2, 2025 at 11:32AM
Saturday, 1 February 2025
Show HN: I built a full mulimodal LLM by merging multiple models into one https://bit.ly/3CutmD5
Show HN: I built a full mulimodal LLM by merging multiple models into one https://bit.ly/3CvRmWo February 2, 2025 at 08:14AM
Show HN: Val Town Projects https://bit.ly/3QkyRHT
Show HN: Val Town Projects Hello! We at Val Town have spent the last couple months redesigning our product around a new core primitive: Val Town Projects. Why: Our prior core primitive, a "val", was too small. A val is just a single hosted JavaScript file. Users kept bumping up against rough edges managing lots of disparate vals. What: A Val Town Project is a group of vals, files, and folders, versioned collectively. They support branches, forks, and merges. How: We made the sacrilegious decision to not build on git. We instead built a simplified system that works directly in our postgres database. Our dream is that Val Town Projects will unlock a new kind of collaboration, and we hope you all make amazing things with it! https://bit.ly/3PZoUzd January 31, 2025 at 07:55PM
Friday, 31 January 2025
Show HN: VoidDB –A transactional key-value DB written in Go for 64-bit Macintosh https://bit.ly/40XuPv9
Show HN: VoidDB –A transactional key-value DB written in Go for 64-bit Macintosh https://bit.ly/40Xh1Rk February 1, 2025 at 05:33AM
Show HN: Simple to build MCP servers that easily connect with custom LLM calls https://bit.ly/42EqdeE
Show HN: Simple to build MCP servers that easily connect with custom LLM calls Hi! After learning about MCP, I'm really excited about the future of provider-agnostic, re-usable tooling. Unfortunately I've found that while it's easy to implement an MCP server for use with tools that support it (such as Claude Desktop), it's not as easy to implement your own support (such as integrating an MCP server into your own LLM application). We implemented a thin MCP wrapper that easily integrates with Mirascope calls so that you can hook up an MCP server and client super easily to any supported LLM provider. Excited to see what people build with this! https://bit.ly/42yIWrX February 1, 2025 at 01:50AM
Thursday, 30 January 2025
Show HN: Free Online Tool to Create Pretty Looking Charts https://bit.ly/3PZVuky
Show HN: Free Online Tool to Create Pretty Looking Charts https://bit.ly/3CkHQW7 January 31, 2025 at 07:30AM
Show HN: 150+ products launched in 7 days on this fair Product Hunt alternative https://bit.ly/4hBPIl0
Show HN: 150+ products launched in 7 days on this fair Product Hunt alternative A little over a week ago, I was wondering if anyone would care about the thing I’d just built. Let me rewind a bit. I’m a solo indie maker, just like a lot of you. I’ve built so many projects, put in the work, and then… nothing. A few months ago, I launched something I was genuinely proud of on one of the big platforms. I was excited, hopeful. But within hours, it got buried under a pile of other launches. No one saw it. No one cared. That sucked. Not because I expected it to blow up overnight, but because it felt like I never even had a shot. And I kept thinking about how many other indie makers feel the same way? So, I decided to build something different. I coded for four days straight, juggling my 9-5 job, running on no sleep, and a lot of self-doubt. But I kept going because I believed in the idea: a platform where indie makers could get a fair shot. The idea was simple (but powerful as I see it): • 10 launches per day, max. Every product gets its moment in the spotlight. • 2 votes per user, per day. Quality over quantity. • An "Under Radar" feature to give overlooked products a second chance. • A randomized product list to ensure fair exposure and reduce voting bias. I posted about it here on Hacker News and on X, half-expecting crickets. But something incredible happened. Within hours, indie makers just like you and me started scheduling their products. And in just 7 days, over 150 products were scheduled to launch on the platform. Every time a new product is scheduled on ItsLaunched, I'm reminded why this platform needs to exist. These are products that deserve to be seen. I'm not sharing this to boast, but to thank this community. Your support, your feedback, and most importantly, your willingness to give a platform like this a chance, means the world to me. I’m still tweaking and improving the site every day based on feedback. It’s far from perfect, but it’s growing. So, if you're a maker with a product you're stoked about, come check us out at ItsLaunched.com and if you've already launched with us, a huge thank you. You're the reason this thing exists in the first place. As for me, I'm just a maker trying to create something that makes a difference. And thanks to this community, I feel like maybe, just maybe, we're doing exactly that. Here's to the makers and the dreamers. Keep building awesome things. We'll be here to make sure the world sees them. January 31, 2025 at 04:48AM
Show HN: 1M+ animated GPU sprites in JavaScript https://bit.ly/4aMmDBa
Show HN: 1M+ animated GPU sprites in JavaScript We added a new feature to our open-source HTML5 game engine today that allows you to create Sprite GPU Layers. These pack together simple JS object definitions onto the GPU and renders them using a custom vertex shader. This skips all CPU computation and GPU upload operations, resulting in vastly increased performance. For objects that don't need to be updated by input, physics, or other interactive behaviors, we found it to be a great solution. In testing, we've easily managed to blast millions of sprites around on moderate desktop-grade GPUs. Indeed, we hit the fill rate limitation of the GPU far sooner than we hit any other type of limitation. But as with all hardware-related things, ymmv. Frankly, we'd love to get our hands on a 5090 to see what we could do. The link includes 4 demos to play with, and the full source is on GitHub and npm under the MIT license. https://bit.ly/40ANtY5 January 31, 2025 at 02:52AM
Show HN: Ahey – A simple pub-sub service built on top of web push https://bit.ly/3CvT5ec
Show HN: Ahey – A simple pub-sub service built on top of web push https://bit.ly/3SA3w2X January 31, 2025 at 12:39AM
Show HN: I made an UI for AutoHotkey using Python https://bit.ly/3Q2PEyF
Show HN: I made an UI for AutoHotkey using Python This is my free and open-source project that work with taking input from user and made AutoHotkey script from it. With integration of AutoHotkey Interception to make script able to remap only on specific devices. Can be useful for someone who want to use AutoHotkey, but don't know how to code or just lazy to code or simply someone who don't know AutoHotkey but interested in it's feature and want to use this project as a whole. This is not official tool from AutoHotkey but my standalone project. https://bit.ly/4jDBDoP January 30, 2025 at 09:26AM
Wednesday, 29 January 2025
Show HN: TinyJs React like framework in 35 lines of code https://bit.ly/4jGb0Qj
Show HN: TinyJs React like framework in 35 lines of code Hi HN, I got to work yesterday and today and came up with a very simple way to create and manage state in TinyJS. I end up creating a simple App to illustrate how to use the new createState function and custom components in a React like manner. Here's the code for it - https://bit.ly/4jEiYsS Here's the PR for the createState function - https://bit.ly/4jv7xnz January 26, 2025 at 10:28PM
Show HN: Colider – a new programming language powered by tcc https://bit.ly/40QL6Si
Show HN: Colider – a new programming language powered by tcc I've been working on colider for 9 months almost done programming it. This is the 2nd post about colider the first one got one person, now i'm making another one. Try it out. Compilation not done yet. https://bit.ly/3EqwlNe January 30, 2025 at 12:43AM
Show HN: I created an AI app that creates endless language learning scenarios https://bit.ly/4hc6mI3
Show HN: I created an AI app that creates endless language learning scenarios I created LinguaLearn.ai to solve the repetitiveness of traditional language learning methods. It generates dynamic conversation practices across 30+ languages (including less common pairs like Korean→Spanish), with customizable scenarios and difficulty levels (A1-C2) delivered in WAV format accompanied by a transcript. The courses are similar to those produced by the Foreign Services Institute in the mid-20th century, which are very effective. Tech stack highlights: - Natural conversation generation in any scenario - Cross-language learning support (learn any language from any language) - Infinite number of scenarios (you can be really specific and i.e. try "restoring antique barometers from the Victorian era" or for a laugh you can try "falling out of plane and encountering amazon women"). - High-quality audio generation - Difficulty-aware content generation (CEFR levels A1-C2) - Full transcript generation Currently in beta, offering 5 free lessons/month. Here is an English -> Latin American Spanish HackerNews themed example: https://bit.ly/4gk9j7W... https://bit.ly/40FjAWy January 29, 2025 at 09:26PM
Tuesday, 28 January 2025
Show HN: Geode, open source modding framework and mod loader for Geometry Dash https://bit.ly/3CBdluU
Show HN: Geode, open source modding framework and mod loader for Geometry Dash Disclaimer: I am not part of the Geode development team. I'm sharing this because I use it regularly and think it's a fantastic tool for Geometry Dash modding. https://bit.ly/40x4dQ9 January 29, 2025 at 02:14AM
Show HN: Oasis – Open Agent Social Interaction Simulations https://bit.ly/40SNTdK
Show HN: Oasis – Open Agent Social Interaction Simulations this looks so cool https://bit.ly/3CcsmTR January 29, 2025 at 12:12AM
Show HN: macOS app that brings the startup folder feature from Windows https://bit.ly/4hvAJsH
Show HN: macOS app that brings the startup folder feature from Windows https://bit.ly/4aAysu4 January 28, 2025 at 11:56PM
Monday, 27 January 2025
Show HN: I used DeepSeek to build a CLI setup for Stripe https://bit.ly/4hxR6oz
Show HN: I used DeepSeek to build a CLI setup for Stripe So I was thinking of a way to test out the DeepSeek chat and see how good it is, and then I stumbled on this gold from Theo. It's his recommendation on how to set up Stripe. If you've set up Stripe a lot or payment, you'd know how annoying it can be, so his recommendations are pretty good. Anyway, I decided to build a CLI setup for the Stripe recommendations using DeepSeek. Here's Theo's recommendation: https://bit.ly/4hu8LgX Here's the CLI by DeepSeek: https://bit.ly/3EeLjG7 Note: I didn't write any of this code. I'd love to know what you guys think about how it did. https://bit.ly/3EeLjG7 January 28, 2025 at 07:39AM
Show HN: A simple dark mode Markdown live preview https://bit.ly/4jxuUwI
Show HN: A simple dark mode Markdown live preview Weirdly, there aren't MD live previews that support Dark Mode. We made using our main product our own LLM-based editor in 2hrs and deployed it. The wordplay struck us hilariously and we just decided to ship it! Features: 1. Live preview 2. Code Sytax highlighting 3. Also, supports light mode 4. Saves data in locally https://bit.ly/40RhRir January 28, 2025 at 06:00AM
Show HN: Keyboard-driven RSS reader for macOS https://bit.ly/3CdJpVO
Show HN: Keyboard-driven RSS reader for macOS Ross is a minimal RSS reader for macOS which uses the hammerspoon API along with a .toml file to make your RSS feeds immediately accessible. It has a few issues, like a display limit of 80 or so items at any given time, and configuration that could be more fleshed out. https://bit.ly/40vmTQh January 28, 2025 at 03:55AM
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