Thursday 5 January 2023

Show HN: I made a site that lets you create your WhatsApp Wrapped 2022 https://bit.ly/3ZeAV7q

Show HN: I made a site that lets you create your WhatsApp Wrapped 2022 Insights like who text's first, who text's more and many more can be generated in a fun story format. No data is stored and the code is open source. Would love to get feedback and feature requests. https://bit.ly/3ImnA73 January 5, 2023 at 09:26AM

Wednesday 4 January 2023

Show HN: Huestery – casual browser game about sorting colors and making gradient https://bit.ly/3Qg9PbS

Show HN: Huestery – casual browser game about sorting colors and making gradient https://bit.ly/3QeDD8E January 5, 2023 at 04:56AM

Show HN: A word game created using ChatGPT and Stable Diffusion https://bit.ly/3IH2NeH

Show HN: A word game created using ChatGPT and Stable Diffusion https://bit.ly/3GGQA8c January 4, 2023 at 08:59PM

Show HN: Skim HN’s story feeds but with added metadata about linked articles https://bit.ly/3Ip9B05

Show HN: Skim HN’s story feeds but with added metadata about linked articles https://bit.ly/3igeqy4 January 4, 2023 at 11:20PM

Show HN: Sit. https://bit.ly/3vzf0u2

Show HN: Sit. https://bit.ly/3CqqHa7 January 4, 2023 at 03:50PM

Tuesday 3 January 2023

Show HN: Digital Puzzles for Programmers https://bit.ly/3vCkXpU

Show HN: Digital Puzzles for Programmers I built a service that generates digital puzzles. It's like an escape room: you get a clue that leads you to another clue, and at the end of the chain you get to a prize (secret message). It's very similar to CTFs, but less focused on security aspects. Here's an example of a puzzle: https://bit.ly/3Gfo0t0 https://bit.ly/3VGEOin January 3, 2023 at 10:16PM

Show HN: Recursive Wikipedia https://bit.ly/3ihbBNf

Show HN: Recursive Wikipedia This extension loads the mobile version of links when hovered over, is usually faster than opening a new tab, and is recursive (10 frame deep limit). https://bit.ly/3vTyo5f January 3, 2023 at 07:48PM

Show HN: A device that only lets you type lol if you've truly laughed out loud https://bit.ly/3X5IQlF

Show HN: A device that only lets you type lol if you've truly laughed out loud https://twitter.com/lanewinfield/status/1610294277434933249 January 3, 2023 at 09:03PM

Show HN: Ad Auris Play. Turn articles into audio and listen on Spotify https://bit.ly/3GD9psS

Show HN: Ad Auris Play. Turn articles into audio and listen on Spotify https://bit.ly/3GD9pZU January 3, 2023 at 08:14PM

Show HN: Build web apps using HTML, no JavaScript required https://bit.ly/3Qqr9ex

Show HN: Build web apps using HTML, no JavaScript required https://bit.ly/3jPbBVr January 3, 2023 at 03:41PM

Show HN: Triangle Habits https://bit.ly/3Ikptkp

Show HN: Triangle Habits I built a free app to build consistent habits over time, by starting with a single repetition and building up from there. https://bit.ly/3vEe8UI January 3, 2023 at 02:35PM

Sunday 1 January 2023

Show HN: Mafs – React components for interactive math https://bit.ly/3jE9x2h

Show HN: Mafs – React components for interactive math https://bit.ly/3WCip7l January 2, 2023 at 07:09AM

Show HN: Banger–A Firefox extension to extend DDG's bangs https://bit.ly/3G6QPrH

Show HN: Banger–A Firefox extension to extend DDG's bangs Hello HN! I made this Firefox extension to extend upon DuckDuckGo's idea of bangs (check https://bit.ly/3Iigpwz if you aren't familiar with them) and also allow the use of any search engine with them. I found DuckDuckGo's bangs fascinating, but was disappointed by how little search engines inherit that feature. And on top of it, DuckDuckGo has the "!" bang that jumps to the first search result but other search engines offering bangs like Brave Search, searx, You.com don't seem to have that. I also thought that the "!" bang could be extended with the ability to jump to the first search result of a specific site, so I added the "!!" bangs in my extension that allow you to do just that (e.g. typing "!!mdn flatMap" will bring up the MDN page for flatMap). I also added a bunch of extra features like the ability to add custom bangs, ability to search in a search engine with the "site:" parameter using "!@r" (r for Reddit), or "!ddg@r" (specify any other bang as the search engine to use), and the ability to chain multiple bangs together with ";" to open them up in different tabs; it also allows you to use multiple "site:" parameters combined with the OR ("|") operator with "," (e.g. "!@r,yt"). Feel free to mix and match! Also, for those who use it, it supports sync. There's also an option to import/export any settings including custom bangs. I've also added custom handling to fix a few bangs which are usually broken such as "!archived" and "!imgops" (They require unescaped URL as part of the path. However, DDG and other search engines always escape the URL. Banger only escapes the URL if it's part of an URL parameter). I've been working on it for around 2 months now, and I'm pretty satisfied with the result so far. Let me know if you have any comments/feature suggestions/bug reports/anything else! https://bit.ly/3IdOLAQ January 2, 2023 at 06:48AM

Show HN: Isitongamepass.gg https://bit.ly/3GtCQfV

Show HN: Isitongamepass.gg Xbox Game Pass is pretty amazing. However, the official website to list games is horrible. It takes forever to load, it's hard to navigate, and weirdly difficult to just look up if a game you care about is available on Game Pass. Enter https://bit.ly/3idH9DE - a super fast site where you can look up the current Game Pass roster. My goals going into it were speed and easily accessible information. Each card has a game title, a poster image, and the set of platforms it's available on. If you click on a card, it opens up a details view that has links to the store page for the game as well as a description and availability details. This is something I put together in my free time and is the first website I've built (although I'm a professional software engineer) so I have no doubt there are some bugs. If you run into something, please comment here or send me a DM. Same goes if you have ideas for improvements! A couple other random things: Why are some games listed twice? There's a weird thing where some games have different store IDs on console vs PC. There's no good way I've found so far to combine these listings so they show up twice, once for the console version and once for the PC version. Why .gg? It turns out isitongamepass.com is an already owned domain with nothing on it. I briefly had the thought of making it isitongamepa.ss, but you can't really do this because of Nazis. Things I'm thinking about for the future of this site - More filters, specifically being able to filter by platform - Improve search functionality - Find ways to improve speed and responsiveness https://bit.ly/3idH9DE January 1, 2023 at 10:58PM

Show HN: Sierra, a DSL for building Java Swing applications https://bit.ly/3Q9TbKV

Show HN: Sierra, a DSL for building Java Swing applications Yes, I know hardly anyone uses Swing anymore. :-) I basically just did it for fun and thought I would share. https://bit.ly/3VFzWtZ January 1, 2023 at 09:40PM

Show HN: InterviewFrog – Gamify Your Interview Prep With GPT A.I https://bit.ly/3jJFk1V

Show HN: InterviewFrog – Gamify Your Interview Prep With GPT A.I https://bit.ly/3Gz94HQ January 1, 2023 at 05:40PM

Show HN: Detecting collision between 500k circles below 5ms https://bit.ly/3GxfqHo

Show HN: Detecting collision between 500k circles below 5ms Heya. I created a flexible collision engine for broad detection in C that's also pretty fast. Personally that's my best, so I wanted to show it here. Although... still not as fast as DragonEnergy's one that supposedly handled millions of agents bouncing off each other every frame on an old i3, haha. I hope I get better at this! He set the bar pretty high for me. I was considering including some small function that tries finding the nearest entity, although I think it might be better to simply use query for that matter. Perhaps in the future I will get a good idea of how to do that more efficiently. This is not a clickbait. Although generally you also call other functions in a tick, a collision check between 500,000 circles ("circles", not "squares", because distance is checked and forces are applied based on the angle between) is done below 5ms on not really that demanding hardware. I achieve lower times than that on my budget laptop, slightly more on my PC (yeah, weird). The total time spent in a tick is 3-4 times that. https://bit.ly/3IiTPUI January 1, 2023 at 09:08PM

Show HN: Modreveal – Utility to find hidden Linux kernel modules https://bit.ly/3hZ97mQ

Show HN: Modreveal – Utility to find hidden Linux kernel modules https://bit.ly/3WX0vMd January 1, 2023 at 04:32PM

Show HN: Lama2 - Plain-Text Powered REST API Client for Teams https://bit.ly/3VSGZjb

Show HN: Lama2 - Plain-Text Powered REST API Client for Teams https://bit.ly/3IlxEgF January 1, 2023 at 03:06PM

Show HN: I created my AI clone based on 600.000 written words https://bit.ly/3QaWl0X

Show HN: I created my AI clone based on 600.000 written words https://twitter.com/louis030195/status/1609487185602023426 January 1, 2023 at 10:51AM