Thursday, 2 April 2026

Show HN: Minimal Brain Teaser Web Game (Handcrafted, No AI) https://bit.ly/4m5dvgp

Show HN: Minimal Brain Teaser Web Game (Handcrafted, No AI) Built and open-sourced in the era before AI. I’m sure you know where to find the code. https://bit.ly/47GWIul April 3, 2026 at 05:00AM

Show HN: SkiFlee (an HTML5 game) https://bit.ly/47AOdkr

Show HN: SkiFlee (an HTML5 game) This is a silly little multiplayer game I made for a gamejam that involves skiiing and not crashing. Some of you who are nostalgic for the 90s might like it :) https://bit.ly/47CDSEB April 3, 2026 at 12:30AM

Show HN: Made a little Artemis II tracker https://bit.ly/4cndWiY

Show HN: Made a little Artemis II tracker Made a little Artemis II tracker for anyone else who is unnecessarily invested in this mission: https://bit.ly/4drg4r8 For those of us who apparently need a dedicated place to monitor this mission instead of behaving like well-adjusted people. https://bit.ly/4drg4r8 April 3, 2026 at 12:16AM

Wednesday, 1 April 2026

Show HN: Linux Kernel Documentation Index-Every Page in the Linux Kernel's Docs https://bit.ly/48mglIa

Show HN: Linux Kernel Documentation Index-Every Page in the Linux Kernel's Docs https://bit.ly/48pUFLl April 2, 2026 at 03:39AM

Show HN: Semantic atlas of 188 constitutions in 3D (30k articles, embeddings) https://bit.ly/4sQE2Ro

Show HN: Semantic atlas of 188 constitutions in 3D (30k articles, embeddings) I built this after noticing that existing tools for comparing constitutional law either have steep learning curves or only support keyword search. By combining Gemini embeddings with UMAP projection, you can navigate 30,828 constitutional articles from 188 countries in 3D and find conceptually related provisions even when the wording differs. Feedback welcome, especially from legal researchers or comparative law folks. Source and pipeline: github.com/joaoli13/constitutional-map-ai https://bit.ly/41cQK0z April 2, 2026 at 03:40AM

Show HN: 65k AI voters predict UK local elections with 75% accuracy https://bit.ly/4bN1QQ7

Show HN: 65k AI voters predict UK local elections with 75% accuracy https://bit.ly/3NRITT9 April 2, 2026 at 12:37AM

Show HN: CLI to order groceries via reverse-engineered REWE API (Haskell) https://bit.ly/4m08tlg

Show HN: CLI to order groceries via reverse-engineered REWE API (Haskell) I just had the best time learning about the REWE (German supermarket chain) API, how they use mTLS and what the workflows are. Also `mitmproxy2swagger`[1] is a great tool to create OpenAPI spec automatically. And then 2026 feels like the perfect time writing Haskell. The code is handwritten, but whenever I got stuck with the build system or was just not getting the types right, I could fall back to ask AI to unblock me. It was never that smooth before. Finally the best side projects are the ones you actually use and this one will be used for all my future grocery shopping. [1] https://bit.ly/3FHG1j9 https://bit.ly/4didRhz March 30, 2026 at 07:45AM

Tuesday, 31 March 2026

Show HN: WordBattle – Daily word game where AI agents compete against humans https://bit.ly/4toOUWw

Show HN: WordBattle – Daily word game where AI agents compete against humans WordBattle is a daily 6-letter word guessing game with team leaderboards. The twist: AI agents get their own accounts, play the same daily puzzle, and rank alongside human players. It's also really fun to play in teams against your family, friends and co-workers. Agents are handicapped — humans see exact letter positions (correct/present/absent), but agents only learn whether a letter exists in the word or not. No positional info. It makes the game fair while giving agents a genuine challenge. Agent accounts are visually tagged on leaderboards so humans know who they're competing against. Maybe we'll even see just teams of agents. The agent integration: - REST API with OpenAPI 3.1 spec - MCP server (JSON-RPC 2.0, no SDK dependency) - A2A discovery card at /.well-known/agent-card.json We've shipped a skill that handles everything autonomously — registration, email verification, login, playing, and reporting results. Just `npx skills add oneonefourteam/wordbattle-skill` and tell your agent to play. The game itself: one puzzle per day, six guesses, team leaderboards with Slack/Microsoft Teams webhook integration. Free, no ads. oneonefour is a one person band, hi!, so the entire product was built using Claude Code — the UI, auth, security model, deployment pipeline, everything. Deliberately chose technologies I didn't know, with agents implementing while I guided the product decisions. I'll create a full technical write up in the near future. Play at https://bit.ly/3O9tcqq Agent skill at https://bit.ly/4bJ0GoC Agent API docs https://bit.ly/4tcmWNm April 1, 2026 at 07:34AM

Show HN: Asciimap – Interactive ASCII world map with live data https://bit.ly/41CFwm7

Show HN: Asciimap – Interactive ASCII world map with live data https://bit.ly/4lZScNi April 1, 2026 at 12:04AM

Monday, 30 March 2026

Show HN: Will AI take my job https://bit.ly/4s5J0IH

Show HN: Will AI take my job https://bit.ly/4dj3LNt March 31, 2026 at 04:43AM

Show HN: I turned a sketch into a 3D-print pegboard for my kid with an AI agent https://bit.ly/4tnBPge

Show HN: I turned a sketch into a 3D-print pegboard for my kid with an AI agent We have pegboards and plywood all over our apartment, and I had an idea to make a tiny pegboard for my kid, Oli. So I naturally cut the wood, drilled in the holes, sat down at the computer to open Fusion 360 and spend an hour or two drawing the pieces by hand. Then I looked at the rough sketch Oli and I had made together, took a photo of it, pasted it into Codex, and gave it just two dimensions: the holes are 40mm apart and the pegs are 8mm wide. To my surprise, 5 minutes later my 3D printer was heating up and printing the first set. I ran it a few times to tune the dimensions for ideal fit, but I am posting the final result as a repository in case anyone else wants to print one, tweak it, or have fun with it too. I am already printing another one to hang on our front door instead of a wreath, so people visiting us have something fun and intriguing to play with while they knock. This is also going onto my list of weird uses of AI from the last few months. https://bit.ly/4taIsSS March 31, 2026 at 12:20AM

Show HN: Codemaxxing – Maximize your slop abilities https://bit.ly/4c1dIN7

Show HN: Codemaxxing – Maximize your slop abilities I built a CLI tool to generate as much slop as possible https://bit.ly/4bQQtFu March 30, 2026 at 11:37PM

Show HN: The Alphabetical Clock https://bit.ly/4dbTkv0

Show HN: The Alphabetical Clock https://bit.ly/4dQyf9y March 30, 2026 at 08:19AM

Sunday, 29 March 2026

Saturday, 28 March 2026

Show HN: a Rust CLI to automatically swap monitor focus based on your gaze https://bit.ly/4dMxuyj

Show HN: a Rust CLI to automatically swap monitor focus based on your gaze https://bit.ly/4bAPH0s March 28, 2026 at 08:38PM

Show HN: EnterpriseFizzBuzz – 622K lines of production-grade FizzBuzz https://bit.ly/4uWxfqD

Show HN: EnterpriseFizzBuzz – 622K lines of production-grade FizzBuzz https://bit.ly/4dm1ukF March 28, 2026 at 11:11PM

Show HN: Windows 95–style Weather App for iPhone https://bit.ly/411mEwU

Show HN: Windows 95–style Weather App for iPhone I built a Windows 95–style weather app for iPhone. https://apple.co/3PPiTrX March 28, 2026 at 11:06PM

Show HN: NUPA is Pax Economica, 6,480x more stable than current US economy https://bit.ly/4bReHiG

Show HN: NUPA is Pax Economica, 6,480x more stable than current US economy NUPA: private post-scarcity OS using BLM land leases + contract law. 100M Monte Carlo runs show 99.999999% survival, 6,480x more resilient than US GDP under systemic noise. Fixed Cost Arbitrage beats AI job loss—humans cheaper than robots. No taxes, no strikes. Python scripts on repo in /simulations folder. Repo: https://bit.ly/4m6ofLB... Short explainer video: https://youtu.be/RE560yVFb0I?si=UlVPkmCkrsg24Dzj March 28, 2026 at 07:44AM