Nigeria No1. Music site And Complete Entertainment portal for Music Promotion WhatsApp:- +2349077287056
Monday, 21 February 2022
Show HN: Mappable – raw text to API in 30min https://bit.ly/3sZNiom
Show HN: Mappable – raw text to API in 30min https://bit.ly/3s6GF4s February 22, 2022 at 02:35AM
Show HN: I rolled my own simple support / Helpdesk SaaS aimed at Indie Hackers https://bit.ly/3LT3ikE
Show HN: I rolled my own simple support / Helpdesk SaaS aimed at Indie Hackers https://bit.ly/3s7x4KR February 22, 2022 at 01:08AM
Show HN: Antique Playing Cards Collection https://bit.ly/3s9pVK8
Show HN: Antique Playing Cards Collection https://bit.ly/3sZWTf5 February 21, 2022 at 11:23PM
Show HN: Apptrail – SaaS audit trails as a Service https://bit.ly/3sUdII7
Show HN: Apptrail – SaaS audit trails as a Service Hi Hacker News! We're Samrose and Shaeq from Apptrail ( https://bit.ly/3s5vOb1 ). We let B2B SaaS companies easily add customer-facing audit trails to their products. It's currently too hard to build and consume SaaS audit logs. Organizations use audit logs to access and monitor the activity coming from their SaaS tools for security and compliance reasons. For example, a security admin at an enterprise company would use Slack audit logs to see messages sent and what devices and IP addresses they were sent from. Many SaaS companies don’t offer audit trails to their customers, which results in a lack of insight for the SaaS user (for example, they have to make a support ticket every time they need information). For SaaS companies, adding audit logs to their products is a daunting task that often gets delayed because audit logs are full of hidden complexity. Designing a multi-tenant audit trail solution involves careful consideration around scalability, availability, durability, verifiable immutability, configurable data retention, and guaranteed delivery, to name a few requirements. The audit logs need to be viewable through a UI, searchable & filterable, accessible programmatically via a REST API, and ideally support streaming delivery to consumers. SaaS companies are overwhelmed by the complexity, and often implement subpar solutions, which results in more work for their customers to actually consume the audit logs. As an example, SaaS companies are often unable to support extended data retention times (7-10 years is common for larger customers) because their systems aren’t designed for long-term storage. At AWS, we worked on the infrastructure that allows Amazon to easily bake audit logs into their services. Whether it’s S3 or Sagemaker, every AWS service needs to offer audit logs to all customers for it to launch. We realized that enterprise & security-conscious customers have the same needs when using SaaS tools, but SaaS companies are left entirely to figure out building customer-facing audit logs themselves. Apptrail is a fully managed service that enables any B2B SaaS company to easily add full-featured audit trails to their product and deliver audit logs to their end customers' destinations (data lakes, SIEM, etc.) in near real time. Check out a short demo here: https://bit.ly/3p3qWkC . The way it works is SaaS companies record user and API activity using our language native SDKs, and Apptrail takes care of everything else. Apptrail automatically aggregates and indexes audit data in the cloud and surfaces it to SaaS customers through a self-service portal UI and REST API that we host on your behalf. There's full support for analytical queries and fast data retrieval while keeping audit logs in S3 for durability and optimal scaling. Apptrail offers audit log delivery as a first-class feature using "trails", which allows audit log consumers to add rules to filter audit logs based on their content and configure streaming delivery to destinations like S3 or Splunk. We’re built entirely on AWS, using services like S3, SQS, Kinesis, and ECS on EC2 extensively, with good ol’ JVM powering the application logic. We’ve built Apptrail to scale horizontally, so it can ingest an unlimited number of audit logs. Apptrail is also completely replicated in independent cloud regions, so you can use our regional endpoints to keep audit log data in a specified region (currently we’re launching with US West - Oregon as our first region). We have a usage-based pricing model and charge for each audit log sent and delivered. Our extensive always free tier allows 100k events to be sent for free every month forever. You can sign up for and try Apptrail today. We offer a no credit card required free trial. We would love to hear your thoughts about what we’re building or your experiences with SaaS audit logs in general. Feel free to also reach out to us at founders@apptrail.com https://bit.ly/3s5vOb1 February 21, 2022 at 02:39PM
Show HN: A new daily word puzzle https://bit.ly/3v1JXI3
Show HN: A new daily word puzzle https://bit.ly/3I6GE61 February 21, 2022 at 01:21PM
Show HN: Smooth out breakpoint layout jumps with responsify https://bit.ly/3sSBcO4
Show HN: Smooth out breakpoint layout jumps with responsify https://bit.ly/3Haonn8 February 21, 2022 at 11:29AM
Show HN: Retro-Reddit https://bit.ly/3p4yG5X
Show HN: Retro-Reddit https://bit.ly/3LNd9sq February 21, 2022 at 10:28AM
Show HN: TopSpace – Scroll above the top line in Emacs https://bit.ly/3JFKPGu
Show HN: TopSpace – Scroll above the top line in Emacs This is an Emacs minor mode I made in my spare time this past year. It lets you scroll above the top line to vertically center top text in Emacs. I made it out of my own necessity for the feature and it is very useful when using Emacs in full-screen with tall/large monitors. As monitors have been getting larger for many years now, I'm actually amazed that this kind of feature isn't more available in text editors or other software like internet browsers etc. Let me know what you think or if you have any suggestions! https://bit.ly/3oYUAaX February 21, 2022 at 12:56PM
Show HN: I made a Line graph maker https://bit.ly/3H13jPT
Show HN: I made a Line graph maker https://bit.ly/34WVOg3 February 21, 2022 at 01:17PM
Sunday, 20 February 2022
Show HN: HyperSudoku – Play Sudoku live with your friends online https://bit.ly/3sNmE1S
Show HN: HyperSudoku – Play Sudoku live with your friends online Hi HN, I built a web-based Sudoku game to play with live with my friends or solo with a timer for practice. Get a game going in a few seconds. I'm excited to finally finish this project and putting it out there, after years of procrastination. Hope you like it! https://bit.ly/34NmYGh https://bit.ly/34NmYGh February 21, 2022 at 04:23AM
Show HN: Rebluff Poker, no limit hold'em for loose aggressive players https://bit.ly/3Bz9MR0
Show HN: Rebluff Poker, no limit hold'em for loose aggressive players Hello, I'm uberf1sh, software engineer (I've previously worked for Amazon and Fortnite, though obviously none of the following as to do with my previous employers). My cousin introduced me to online poker in 2008 and I loved it instantly, playing $2 games for fun and glory (the same day my aunt also proceeded to warn me that "it all starts like that", oh boy if you knew Tata). I was initially pretty bad but I had fun. Indeed, in 2008 the game was really amazing because it was so chaotic and full of crazy plays, your blood was pumping before even sitting at the table. Fast forward I was able to make $1000 a day in vegas, spending everything on sneakers, restaurants and other unspeakable stuff (you know the drill, what happens in Vegas stays in Vegas). 5-8 years ago, things started to take a bad turn. The game slowly but surely became incredibly boring. Most regular players started to all adopt a strategy called tight passive . Tight means you play only the best starting hands and passive means you don't bet or raise much, you let your opponent dictate the action (i.e. you let them bet and raise on your behalf). The tight part isn't much of an issue because there is counter strategies that works well (e.g. setting mines). However the passive component is absolutely dreadful. Passive poker is an anti-game strategy. When it comes to games and sports in general, an anti-game strategy works as follows: you are not reaching for a win, but instead, you make the game so boring and frustrating, your opponents become crazy. Passive poker is beatable, but while a passive player don't win much, he doesn't loose much as well. The player keeps its score close to zero and wait patiently that his opponents get crazy enough to make a mistake (while looting beginners). In short, it kills the game entirely. Nowdays, online cash games (especially at lower stakes) are ridiculously passive. The biggest bluff you can expect to see on some tables will be for 3BB (big blinds) max if you're lucky. You will never ever see a 3-barrel bluff with air anymore. You can't set mines either because they wont bet big enough to make it worth it and they will stop betting mostly after the flop. You can often see players literally not betting a dime on the flop, turn and river, even with monster hands. It hurts to see a player check on the river when he speaks last, only to discover they have the nuts - he wants to hurt you that's the point. It's time for passive poker to go. It's time for a change of rules. So I've built Rebluff Poker. Rebluff Poker is the first gaming platform dedicated to loose-aggressive no limit hold'em. The game is in every bit the same, except, each and every player has to bet or raise to some extent on average, or gets to pay a significant penalty in the form of antes (up to 5BB per hand for a multi passive recidivist). For a decently aggressive player, it makes no difference. At the moment, the threshold is close to 2.5BB per hand on average. The game is also much more fun for beginners. Playing LAG against beginners lead to a higher variance which means the beginner still wins occasionally. The plan is to raise money (so far I'd say the reception has been incredible) to get a proper gaming license and legal framework (some licenses are dirt cheap nowdays). So I distribute gift cards to players so we can play, but , I have deactivated stablecoin deposits and withdrawals. Once you've lost your gift card chips, there is no automatic way of getting more so still take care of them if you decide to play. Once we get a gaming license, you will be able to withdraw your balance. In the case where we don't get a gaming license, your balance is worth nothing, it's play money . It's then 100% legal to play today (as a bonus the server is out of reach of a DMCA). Dealers, let's shuffle and deal. https://bit.ly/3v8bXd9 https://bit.ly/3oYd3Es uberf1sh)at(rebluff.poker https://bit.ly/3v8bXd9 February 20, 2022 at 09:44PM
Show HN: Newser, utility written in go to generate a pdf with news content https://bit.ly/3JF7l2b
Show HN: Newser, utility written in go to generate a pdf with news content I've gotten myself a Supernote A5X (awesome device btw) and since it doesn't have a web browser or anything I've wanted to have a way to read news on it. I've hacked together this utility in a couple of days and it works wonders for me personally so I thought it might be interesting to others. It can also be used as a noise free newspaper generator as it removes images/ads/links and other noisy stuff. https://bit.ly/3s23Soj (there is a screenshot of the first page of the generated pdf) It scrapes (news) websites for content and puts it into a pdf. For me the pdf location is my dropbox supernote directory so my setup is to run this thing daily and have a fresh pdf with news whenever I want it. It's rough around the edges probably (currently added crawl support for verge, ars, engadget) but I think it's a good base so if anyone wants to contribute feel free. Some of the stuff I want to add is pictures (maybe), maybe parse the text html to include font styling and other stuff. I've tried to generalize it as much as possible so the crawling is pretty much automatic and is controlled by a config file where you define "rules" on how to parse the website. February 20, 2022 at 07:58PM
Show HN: On browser speech recognition for video control https://bit.ly/357lBBU
Show HN: On browser speech recognition for video control https://bit.ly/3I4n1fa February 20, 2022 at 07:08PM
Show HN: Crosswordle – Reverse Wordle on Hard Mode https://bit.ly/3IcO4VK
Show HN: Crosswordle – Reverse Wordle on Hard Mode https://bit.ly/3h0MPwL February 20, 2022 at 06:20PM
Show HN: Geodatadownloader, a browser based geospatial data downloader https://bit.ly/3LKVd1u
Show HN: Geodatadownloader, a browser based geospatial data downloader https://bit.ly/3BCO0fu February 20, 2022 at 07:38AM
Show HN: XR Lightweight debug server utility for PHP https://bit.ly/3LPLfMf
Show HN: XR Lightweight debug server utility for PHP https://bit.ly/3sRHJbC February 20, 2022 at 12:15PM
Show HN: Find destinations fitting your budget https://bit.ly/3v35pMQ
Show HN: Find destinations fitting your budget It's still a MVP. I'd love to continue working on it, adding better filters, more locations and better data :) https://bit.ly/3v3wCzc February 20, 2022 at 09:15AM
Saturday, 19 February 2022
Show HN: Structured data medical notes via voice recognition https://bit.ly/3LNGJhc
Show HN: Structured data medical notes via voice recognition https://bit.ly/3IgHLjC February 20, 2022 at 12:08AM
Show HN: Pure CSS Shaders Art https://bit.ly/3LLPysc
Show HN: Pure CSS Shaders Art https://bit.ly/3H7Qy6e February 19, 2022 at 11:51PM
Show HN: ICON-3D Avatar Creator from 2D Pixels https://bit.ly/35cGITd
Show HN: ICON-3D Avatar Creator from 2D Pixels Realistic virtual humans will play a central role in mixed and augmented reality, forming a critical foundation for the Metaverse and supporting remote presence, collaboration, education, and entertainment. To enable this, new tools are needed to easily create large-scale 3D virtual humans that can be readily animated. However, current methods need either posed 3D scans captured by expensive scanning equipment or 2D images with carefully controlled user poses. Both of them can't scale up easily. ICON ("Implicit Clothed humans Obtained from Normals") takes a step towards robust 3D clothed human reconstruction from in-the-wild images. This also enables creating animatable avatars directly from video with personalized and natural pose-dependent cloth deformation. Homepage: https://bit.ly/3v2HoFH Github: https://bit.ly/3H2EVNZ Google Colab: https://bit.ly/33xAoFs... https://bit.ly/3H2EVNZ February 19, 2022 at 11:32PM
Subscribe to:
Posts (Atom)