Wednesday, 13 December 2023

Show HN: PickCells – Procedurally Generate Pixel Art https://bit.ly/3uQQYxm

Show HN: PickCells – Procedurally Generate Pixel Art Hi all, I hacked this little tool on a couple of train rides during my vacation to procedurally generate sprites based on loosely defined areas in a mask. You can use it to brainstorm ideas, to prototype art or to generate some temporary sprites for your 2d game. It's likely not good enough to give you a final product: it's meant to sketch things out and can be useful in game jams or early development stages of a game. The idea came by reading the Pixel Spaceship article by Dave Bollinger https://bit.ly/3uUrrU5... though I took took a couple of detours during the implementation. I would love to hear your thoughts: this is an itch I long wanted to scratch, and finally found a good way (and some time) to do so. If turns out to be useful, maybe I can invest more into it. Thanks! https://bit.ly/3NOdZrF December 13, 2023 at 11:40PM

No comments:

Post a Comment